Function Reference


_GUICtrlTreeView_AddFirst

Adds a new item

#include <GuiTreeView.au3>
_GUICtrlTreeView_AddFirst ( $hWnd, $hSibling, $sText [, $iImage = -1 [, $iSelImage = -1]] )

Parameters

$hWnd Control ID/Handle to the control
$hSibling Sibling item
$sText Text of the item
$iImage [optional] 0-based index of the item's icon in the control's image list
$iSelImage [optional] 0-based index of the item's icon in the control's image list

Return Value

Success: the handle to the new item.
Failure: 0.

Remarks

The item is added as the first sibling of $hSibling. Items that appear after the added item are moved down.

Related

_GUICtrlTreeView_Add

Example

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
    Local $hItem, $idTreeView
    Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)

    GUICreate("TreeView Add First", 400, 300)

    $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
    GUISetState(@SW_SHOW)

    _GUICtrlTreeView_BeginUpdate($idTreeView)
    For $x = 1 To Random(2, 10, 1)
        $hItem = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x))
        For $y = 1 To Random(2, 10, 1)
            _GUICtrlTreeView_AddChild($idTreeView, $hItem, StringFormat("[%02d] New Child", $y))
        Next
    Next
    _GUICtrlTreeView_AddFirst($idTreeView, $hItem, "[00] New First Item")
    _GUICtrlTreeView_EndUpdate($idTreeView)

    ; Loop until the user exits.
    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE
    GUIDelete()
EndFunc   ;==>Example