Function Reference


_WinAPI_PolyBezier

Draws one or more Bezier curves

#include <WinAPIGdi.au3>
_WinAPI_PolyBezier ( $hDC, Const ByRef $aPoint [, $iStart = 0 [, $iEnd = -1]] )

Parameters

$hDC Handle to a device context.
$aPoint The 2D array ([x1, y1], [x2, y2], ... [xN, yN]) that contains the endpoints and control points of the
curve(s), in logical units. The number of points must be one more than three times the number of curves
to be drawn, because each Bezier curve requires two control points and an endpoint, and the initial
curve requires an additional starting point.
$iStart [optional] The index of array to start drawing at.
$iEnd [optional] The index of array to stop drawing at.

Return Value

Success: True
Failure: False

Remarks

This function draws cubic Bezier curves by using the endpoints and control points specified by the $aPoint
parameter. The first curve is drawn from the first point to the fourth point by using the second and third points
as control points. Each subsequent curve in the sequence needs exactly three more points: the ending point of the
previous curve is used as the starting point, the next two points in the sequence are control points, and the
third is the ending point.

The current position is neither used nor updated by the _WinAPI_PolyBezier() function. The figure is not filled.

This function draws lines by using the current pen.

See Also

Search PolyBezier in MSDN Library.

Example

#include <APIGdiConstants.au3>
#include <FontConstants.au3>
#include <SendMessage.au3>
#include <StaticConstants.au3>
#include <WinAPIGdi.au3>
#include <WinAPIGdiDC.au3>
#include <WinAPIHObj.au3>
#include <WinAPIMisc.au3>
#include <WinAPIRes.au3>
#include <WinAPISys.au3>
#include <WinAPISysWin.au3>
#include <WindowsConstants.au3>

; Create GUI
Local $hForm = GUICreate('Test ' & StringReplace(@ScriptName, '.au3', '()'), 400, 400)
Local $idPic = GUICtrlCreatePic('', 0, 0, 400, 400)
Local $hPic = GUICtrlGetHandle($idPic)

; Create bitmap
Local $hDev = _WinAPI_GetDC($hPic)
Local $hDC = _WinAPI_CreateCompatibleDC($hDev)
Local $hSource = _WinAPI_CreateCompatibleBitmapEx($hDev, 400, 400, _WinAPI_SwitchColor(_WinAPI_GetSysColor($COLOR_3DFACE)))
Local $hSv = _WinAPI_SelectObject($hDC, $hSource)

; Draw objects
Local $hOldBrush = _WinAPI_SelectObject($hDC, _WinAPI_GetStockObject($DC_BRUSH))
Local $hOldPen = _WinAPI_SelectObject($hDC, _WinAPI_GetStockObject($DC_PEN))
_WinAPI_SetDCBrushColor($hDC, 0x990404)
_WinAPI_SetDCPenColor($hDC, 0x990404)
Local $tRECT = _WinAPI_CreateRect(0, 0, 100, 100)
_WinAPI_OffsetRect($tRECT, 30, 30)
_WinAPI_Rectangle($hDC, $tRECT)
_WinAPI_OffsetRect($tRECT, 20, 20)
_WinAPI_InvertRect($hDC, $tRECT)
_WinAPI_OffsetRect($tRECT, 20, 20)
_WinAPI_InvertRect($hDC, $tRECT)
_WinAPI_SetDCPenColor($hDC, 0x00A820)
_WinAPI_SetBkColor($hDC, _WinAPI_SwitchColor(_WinAPI_GetSysColor($COLOR_3DFACE)))
Local $hBrush = _WinAPI_CreateBrushIndirect($BS_HATCHED, 0x00A820, $HS_DIAGCROSS)
Local $hObj = _WinAPI_SelectObject($hDC, $hBrush)
$tRECT = _WinAPI_CreateRect(0, 0, 140, 140)
_WinAPI_OffsetRect($tRECT, 220, 118)
_WinAPI_Ellipse($hDC, $tRECT)
_WinAPI_SelectObject($hDC, $hObj)
_WinAPI_DeleteObject($hBrush)
_WinAPI_SetTextColor($hDC, 0xCD0091)
_WinAPI_SetBkMode($hDC, $TRANSPARENT)
Local $hFont = _WinAPI_CreateFont(38, 0, 0, 0, $FW_NORMAL, 0, 0, 0, $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $ANTIALIASED_QUALITY, $DEFAULT_PITCH, 'Arial Black')
$hObj = _WinAPI_SelectObject($hDC, $hFont)
_WinAPI_TextOut($hDC, 30, 185, 'Simple Text')
_WinAPI_SelectObject($hDC, $hObj)
_WinAPI_DeleteObject($hFont)
Local $aPoint2[6][2] = [[0, 129], [55, 75], [75, 0], [95, 75], [150, 129], [75, 108]]
Local $hRgn = _WinAPI_CreatePolygonRgn($aPoint2)
_WinAPI_SetDCBrushColor($hDC, 0x0060C4)
_WinAPI_OffsetRgn($hRgn, 25, 240)
_WinAPI_PaintRgn($hDC, $hRgn)
_WinAPI_DeleteObject($hRgn)
Local $aPoint1[19][2] = [[50, 20], [70, 0], [70, 0], [90, 20], [100, 30], [110, 40], [120, 50], [130, 60], [130, 70], [120, 70], [110, 70], [30, 70], [20, 70], [10, 70], [10, 60], [20, 50], [30, 40], [40, 30], [50, 20]]
_WinAPI_SetDCPenColor($hDC, 0xFF8000)
_WinAPI_OffsetPoints($aPoint1, 219, 25)
_WinAPI_PolyBezier($hDC, $aPoint1)
$hBrush = _WinAPI_CreateBrushIndirect($BS_SOLID, 0xFF8000)
$hObj = _WinAPI_SelectObject($hDC, $hBrush)
_WinAPI_ExtFloodFill($hDC, 70 + 219, 40 + 25, 0xFF8000, 0)
_WinAPI_SelectObject($hDC, $hObj)
_WinAPI_SelectObject($hDC, $hObj)
_WinAPI_DeleteObject($hBrush)
_WinAPI_SetDCPenColor($hDC, 0xFFFFFF)
Local $hPattern = _WinAPI_LoadImage(0, @ScriptDir & '\Extras\Pattern.bmp', $IMAGE_BITMAP, 0, 0, $LR_LOADFROMFILE)
; $hPattern = _WinAPI_LoadBitmap(_WinAPI_GetModuleHandle(@SystemDir & '\shell32.dll'), 138)
$hBrush = _WinAPI_CreateBrushIndirect($BS_PATTERN, 0, $hPattern)
$hObj = _WinAPI_SelectObject($hDC, $hBrush)
$tRECT = _WinAPI_CreateRect(0, 0, 140, 90)
_WinAPI_OffsetRect($tRECT, 220, 279)
_WinAPI_RoundRect($hDC, $tRECT, 20, 20)
_WinAPI_SelectObject($hDC, $hObj)
_WinAPI_DeleteObject($hPattern)
_WinAPI_DeleteObject($hBrush)

; Merge bitmap
Local $hBitmap = _WinAPI_CreateCompatibleBitmap($hDev, 400, 400)
$hBrush = _WinAPI_SelectObject($hDC, $hOldBrush)
_WinAPI_DeleteObject($hBrush)
Local $hPen = _WinAPI_SelectObject($hDC, $hOldPen)
_WinAPI_DeleteObject($hPen)
_WinAPI_SelectObject($hDC, $hBitmap)
_WinAPI_DrawBitmap($hDC, 0, 0, $hSource, $MERGECOPY)
_WinAPI_ReleaseDC($hPic, $hDev)
_WinAPI_SelectObject($hDC, $hSv)
_WinAPI_DeleteObject($hSource)
_WinAPI_DeleteDC($hDC)

; Set bitmap to control
_SendMessage($hPic, $STM_SETIMAGE, 0, $hBitmap)
$hObj = _SendMessage($hPic, $STM_GETIMAGE)
If $hObj <> $hBitmap Then
        _WinAPI_DeleteObject($hBitmap)
EndIf

GUISetState(@SW_SHOW)

Do
Until GUIGetMsg() = -3