tom13 Posted April 10, 2009 Posted April 10, 2009 (edited) Hi there,I'm trying to figure out a way to create a navigation system for games where a mini map is shown.Eg. when storing waypoints, a checksum of a small area of the minimap is stored. Later on, this checksum is being searched for on the mini map. You can then determine which waypoint is the closest and what way you should go.The problems I am facing:1. especially when moving, certain areas somehow seem to change a bit in color -> possible solution: shade veriation with a pixelchecksum? Is that possible? If so, how? If not, please tell me.2. it has to be fastExample mini map:Is anyone able to help me out?If someone is also interested in such method please send me a PM. Edited April 10, 2009 by tom13
laffo16 Posted April 10, 2009 Posted April 10, 2009 i think about making a bot for starcraft every so often, havent got round to it yet, it would be technicaly differcult as hell for me at least. what game is it your planning for and what is your objective?
Developers Jos Posted April 10, 2009 Developers Posted April 10, 2009 *close due to lack of AutoIt3 syntax question * SciTE4AutoIt3 Full installer Download page - Beta files Read before posting How to post scriptsource Forum etiquette Forum Rules Live for the present, Dream of the future, Learn from the past.
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