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Universal ScreenMate 4 + Editor


madflame991
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[22-dec-2008] Version 4.0.0

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Hello again!

New version of the Universal ScreenMate is available for download from here

Ok, I admit... I predicted it will take me just 2 months to launch another version, but as you can see it took me more than that :)

New Stuff:

+ 7 new mates! see the pic above

+ the mate has now 5 frames for walking in each direction, not 3 like it used to

+ it also has new optional frames that are displayed when jumping ("pre-jumping", "ascending", "falling", "landing")

+ animations are now even more customizable... you can set an animation to repeat itself how many times you like, and you can set a direction for the mate to "move to" (eg: you can make the mate walk up and down, or any direction you like, not just to the sides)

+ 3 new things the screenmate can do! ...teleport, fall off the edge and back from the top and shake

+ the mate now can attack the windows and desktop icons (arrange to grid must be disabled) if attacking the mouse wasn't enough for you

+ it's pickup-able again!!! I know you all love that feature...

+ two button to ease your task while creating the mate (have a look to see them - it's easier than explaining)

Fixed/improved:

+ label text not fits in well, and if not it gets nicely trimmed into smth like "C:\...gram Files\Mario10\blabla"

+ most bug-things reported/unreported on this topic are now fixed/gone/debugged/desintegrated

+ it now is more optimized! is uses even less CPU juice

Many thanks go to:

+ james3mg for long long lists of bugs and wishes

+ the autoit community for inspiring me here and there

+ the wonderful people who built the language in the first place

P.S.

To prevent this post from turning into a huge letter I moved the changelog into a nice txt attachment (for whoever would be interested)

I'm considering to make a tutorial thing out of the old source published here... someone might learn fun programming stuff, not just sorting/backtracking/graphs and other number related boring programming, but yes, it will take a while

mario3.zip

mario434.au3

mario36.au3

mariosm_history.txt

Edited by madflame991
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interested in Source Scripts only.

[quote]Baby you're all that I want, When you're lyin' here in my armsI'm findin' it hard to believe, We're in heavenAnd love is all that I need , And I found it there in your heartIt isn't too hard to see, We're in heaven .Bryan Adams[/quote].............................................................................[u]AUTOIT[/u]

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Fix the hide/show. I said hide me and typed in 1 minute, and it still waited 10 xD

will do, I know he's not punctual. I added the sourcecode in the first post if you're intrested.

thx

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WOW...!! THIS IS AMAZING!!! DUDE!!! THIS WAS ONE OF THE BEST CONTRIBUTIONZ!! AND ITS MADE WITH AUTOIT!!! I DIDNTTHINK IT WAS POSSIBLE!! you deserve one high five! wow...amazing....amazing...absolutely amazing....

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Super tare dude :)

Really cool :) You should make the menu appear if you click Mario or something like that the block it's not necesary.

NO!!! if you click mario...then you should be able to drag and drop him.!

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That is really cool, you should add more animations, like randomly a koopa appears, fights mario.

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Nice script the Mario Guy is cool, hes jumping off screen all the time xD

Just edit something things. Like blow the mouse away when it hits u.

And let him say funny things :)

Nice Done ^^

EDIT:

Mayby u can make him talk :) ?

Or create some enemys :) So when he hit hell die or something...

Edited by AlmarM

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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I hope u dont mind, I made Luigi Style ^^

Hope u guys can do the same to :)

Again: Nice script I like it ^^

How to add Luigi Style?

Just Save the .rar on your deskop

Unpack it on your deskop

Copy the map img

and paste & overwrite it in C:/Program Files/MadFlame Solftware/img

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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