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lucky

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  1. What I am trying to accomplish is have the script cycle through F1-F5 as long as the y button is held down. For example, when I hold down the y button, I want the computer to Push F1, wait one second, push F2, wait one second, push F3, etc. I realize it's rather basic, but I was hoping someone could offer some sort of advice or help. Thanks in advance! HotKeySet('y', 'action'); start of script While 1 Sleep(100) WEnd Func action() Send('{F1}');Push F1 Sleep(1000) Send('{F2}');Push F2 Sleep(1000) Send('{F3}');Push F3 Sleep(1000) Send('{F4}');Push F4 Sleep(1000) Send('{F5}');Push F5 Sleep(1000) EndFunc; end of script
  2. Why not use Ad-Aware or Spybot: Search and Destroy?
  3. He wants to know if there's a function to know if a certain process is not responding.
  4. To anybody interested in the final code: HotKeySet('e', 'RHado'); Hadoken to the right HotKeySet('z', 'RTatsu'); Tatsumaki Senpuu Kyaku to the right HotKeySet('f', 'RShoryu'); Sho Ryu Ken to the right HotKeySet('q', 'LHado'); Hadoken to the left HotKeySet('x', 'LTatsu'); Tatsumaki Senpuu Kyaku to the left HotKeySet('r', 'LShoryu'); Sho Ryu Ken to the left While 1 Sleep(100) WEnd Func RHado() Send('{s down}') ;hold down Sleep(10) Send('{d down}') ;hold right Sleep(10) Send('{s up}') ;release down Sleep(10) Send('{NUMPAD6}') ;fierce punch Send('{d up}') ;release right EndFunc; Hadoken to the right Func RTatsu() Send('{s down}') ;hold down Sleep(10) Send('{a down}') ;hold right Sleep(10) Send('{s up}') ;release down Sleep(10) Send('{NUMPAD3}') ;roundhouse kick Send('{a up}') ;release right EndFunc; Tatsumaki to the right Func RShoryu() Send('{d down}') ;hold right Sleep(10) Send('{s down}') ;hold down Sleep(10) Send('{d up}') ;hold right Sleep(10) Send('{d down}') ;release down Sleep(10) Send('{s up}') ;hold down Sleep(10) Send('{NUMPAD6}') ;fierce punch Send('{d up}') ;release right EndFunc; Shoryu to the right Func LHado() Send('{s down}') ;hold down Sleep(10) Send('{a down}') ;hold right Sleep(10) Send('{s up}') ;release down Sleep(10) Send('{NUMPAD6}') ;fierce punch Send('{a up}') ;release right EndFunc; Hadoken to the left Func LTatsu() Send('{s down}') ;hold down Sleep(10) Send('{d down}') ;hold right Sleep(10) Send('{s up}') ;release down Sleep(10) Send('{NUMPAD3}') ;roundhouse kick Send('{d up}') ;release right EndFunc; Tatsumaki to the left Func LShoryu() Send('{a down}') ;hold right Sleep(10) Send('{s down}') ;hold down Sleep(10) Send('{a up}') ;hold right Sleep(10) Send('{a down}') ;release down Sleep(10) Send('{s up}') ;hold down Sleep(10) Send('{NUMPAD6}') ;fierce punch Send('{a up}') ;release right EndFunc; Shoryu to the left
  5. Is there some sort of alternative to the send command? Apparently the emulator gets all funked out when I press a scripted key. I even tried having F1 simply be s and the character jumped and kicked. Any ideas?
  6. I'm trying it out right now. It looks very well made.
  7. What do you all recommend for a sleep number, also where should I place the Opt("SendKeyDownDelay", 50)
  8. No, that's not it, they're definitely being sent, but for some odd reason the character jumps and either punches or kicks.
  9. I use my emulator to play old video games. All I'm trying to do is find a way to do things easier, since I no longer am capable of doing certain things due to my arthritis. I have to type very slowly just for there to not be pain. I like to minimize my key strokes to as little as possible. I don't see any moral problems playing with shortcut keys against a computer.
  10. Sorry to disappoint you, but they aren't working. If I'm not mistaken, the problem seems to be that it might be looping?
  11. Alright, I followed your instructions. Just for you to know how I'm coming along I'll show you what I have so far. HotKeySet("{F1}", "MyFunc_1") HotKeySet("{F2}", "MyFunc_2") While 1 Sleep(1000) WEnd Func MyFunc_1() Send("{ASC 065}") EndFunc;==>MyFunc_1 Func MyFunc_2() Send("{ASC 065}") EndFunc;==>MyFunc_2 I'm still figuring out multiple key combinations without repetition as presented in the help guide. EDIT #1: My first question is, "How do I have a flow of keys, as in having it detect it as s WAIT, s+d WAIT, d + {NUMPAD1}"
  12. I use emulators to play old games, and my I'm already in my 50's. I have arthritis in my fingers. I use wsad and numpad 1-6 to play old games. Is there any way to use AutoIt to emulate combination keystrokes, such as a hadoken? (w, s, s + d, d + numpad 1) I don't know if AutoIt is what does this. If it can't emulate keystrokes like a hadoken or dragon uppercut (d, d + s, d + numpad 1) Of course in between the keystrokes there would have to be millisecond pauses. To recapitulate, what I'm trying to say is, can AutoIt simulate a hadoken to one keystroke? I appreciate your time reading this.
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