So the results are a little disappointing. I compiled the script on a 64 bit system and I get the same results. I see the @SystemDir is still c:windowsSysWOW64. Would it be true if I change the line (787) in _Zip.au3 in the _Zip_DllChk() that contains @SystemDir & "zipfldr.dll" to "C:\Windows\System32\zipfldr.dll" would this force the script to use the 64 bit version? Or can I make some other modification to force the use of the 64 bit version, such as what I found in the help file but I'm unclear where to put it. I think I should just make this one of the first lines in MY script. So I tried that AND it still fails at 8 gig with the message saying the file is corrupt. Any further help is appreciated!
<FROM HELP FILE> It is possible to access the 64-bit version of those directories by disabling the redirection mechanism.
DllCall("kernel32.dll", "int", "Wow64DisableWow64FsRedirection", "int", 1)
</FROM HELP FILE>