probably necro, but I had to post.
Thanks a lot for this thread --gonna save my eyes
I tried twilight, but didnt like the white line. Changed caret, and that fixed it
then I tried the others. I liked Bespin best
i dont understand that post lol Im assuming youre asking about the syntax for using the hex color code? 0X(insert hex value here) 0XFFFFFF <--white 0XFF0000 <-red
I've been using isPressed heavily, and just now wondered what opening a dll is for I assumed that it's where a stream of input is kept as a "log" of some sort to determine that a key is in fact still being held idk how I got that idea in my head lol or is it a temporary storage of the instructions that encompasses the entire event wherein the key is pressed
here's my understanding of it:
;--myListOfCommonFuncs.au3
Const Dim $coord1OfFuncX[2] = [0,0]
func iDoStuff()
endfunc
;--specializedFunc1.au3
#include <myListOfCommonFuncs.au3>
mouseclick("left", $coord1OfFuncX[0], $coord1OfFuncX[1])
thanks for the quick replies and for your awesome sig
mostly dimensions coordinates
since Im using a bunch of common functions that I use on my 2 laptops and my desktop
and they have differing resolutions, file paths, etc
so I thought I'd create my own library containing my oft used functions(for various scripts) and thought I'd clean it up a bit and use pre-determined variables for each computer
thanks for the quick reply
Im making my own library containing my oft used functions
how do I store my often used variables in that library
and how do I call it on my other scripts?
It executes as if I was on a 32bit machine
Runs as if I Rclick'd->Compile(X64) or Run(X64)
even my launcher scripts(launches other .au3 files) work by double clickin
My older scripts(written on a 32bit machine, and copied to this 64bit machine) also run which were never executed on this 64bit machine before through -> 1)Simple execution, 2) Compiling/Running(X64) or 3)adding that wrapper
which is wierd, cuz the scripts had to be compiled/Run on for them to run on this 64bit machine before(idk what changes I did to make it work now)
thanks bud
edit:
weird, now my scripts are working without even compiling/running as 64bit(and after deleting the .exe files produced after compiling)
just double clicking the .au3 works, even if I comment out that a3wrapper for x64
I've been getting by with just Compiling my scripts as x64
but since I've got a lot of small scripts(15 to 20) that I constantly modify(maybe thrice a week) it's been getting kind of annoying
is there a quicker way to make the scripts I create to automatically run/compile as x64?
or make it so that there wont be a produced .exe file after compiling?
thanks