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Found 6 results

  1. This is a magnifier-color-picker thing mostly based on some code I found on Stack Overflow, of all places. At least all the clever bits are from there. I'd love to use this code inside an app I'm working on. But it has an issue. The first time the mag pops up it works perfectly, but the second and subsequent times, it's a boring grey square. One of you smart dudes will probably look at this and go, "Aha!", but I'm stumped. #include <WindowsConstants.au3> #include <WinAPI.au3> #include <StaticConstants.au3> MagWindow() MagWindow() ; Magnifier-Color-Pi
  2. Magnifier Functions UDF That magnify tool in Windows since Vista? Yeah, pretty nice feature eh? Well, turns out there's an API that is going unused around here! We've got to change that! MSDN Links: Magnification API Magnifier Functions Magnifier API Overview (includes examples) This UDF exposes most of the useful Magnifier API functions available since Windows Vista. The built-in Magnifier offers very easy screen magnification in the form of Magnifier controls or Full-screen magnification (since Windows 7). It also allows altering the colors of the magnifier or in face the whole scr
  3. I know the rules, don't ask for people to write your script for you.. i just need a nudge in the right direction or just tell me if it's not possible. Here's the skinny, I have an application that shows maps of different areas. I need to have four areas displayed on the screen, the problem I have is the window isn't laid out well to manipulate the window(s) to easily display the maps. My thoughts are if i can have each map where it can be seen then map out the coordinates to a "magnification tool" of some sort and re-display it in it's on GUI quartered out on the screen with the "screwed" u
  4. I'm doing some tests with the ">Magnifier Functions udf" by Ascend4nt. Here is a draft for a magnifying glass. I have two problems: Issue 1) When I start the script, sometimes it starts properly, while other times the lens shows only a black box instead of the magnified area. I saw that in those cases, interrupting the script by pressing esc and running it again several times solves this strange problem (ie, after several reboots of the script, it works correctly... (?)) Problem 2) when the lens works well and you try to drag the lens, the image that is located inside the lens remain
  5. I'm again on a script that simulates a lens on the screen, >here my previous effort that works quite well but only in one mode, that is: it magnifies the area around the mouse while you move it and it shows the zoomed area into the "lens" window that stays somewhere on the screen. In the new mode that I would like to achieve, should be magnifyed the area that lies behind the "lens" window and when you move that window it should magnify what's behind it. Unfortunately here arises the problem, the magnifier magnifies itself recursively, (because it capture the surface of the "lens" itself
  6. This lens snippet (assembled using other snippets from the forum and from the help file) makes memory usage grow linearly, and never released till closed. could someone tell me what should I change to make it do a regular use of memory? thanks This listing is debugged (Thanks to Danyfirex) #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <ScreenCapture.au3> Global Const $iWidth = 400, $iHeight = 200 ; lens dimensions Global $Magnify = 2 ; zoom factor Global $CapureCursor = False ; If True the cursor will be captured with the image ; Global $g_h
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