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Posted

qs, nice little program. I ran into a few compiling issue but the program ran fine. It is a learning tool. The code is a little hard to follow the functions are up/down when trying to read it.

Overall rating I'll give it an 8!! :-)

I can use this instead of windows card game..

<{POST_SNAPBACK}>

I have not tried compling it yet. I am glad you see it as a learning tool. I agree that the code is hard to follow. I plan on adding a lot of notes in the next version and cleaning up the script. As for the functions going up and down. The script needs some cleaning and it seems like every time I move something, something doesn't work right and I have to debug the whole thing again.

Thanks for the rating and your reply.

I was hoping it would replace some of those games like free cell.

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Posted

I have not tried compling it yet. I am glad you see it as a learning tool. I agree that the code is hard to follow. I plan on adding a lot of notes in the next version and cleaning up the script. As for the functions going up and down. The script needs some cleaning and it seems like every time I move something, something doesn't work right and I have to debug the whole thing again.

Thanks for the rating and your reply.

I was hoping it would replace some of those games like free cell.

<{POST_SNAPBACK}>

qs, :) what stands out in your code right off the bat is the use of Global declarations of your variables. You might consider doing it as parameters pass variables instead. Globals are nice for some things but should not be used as general purpose solution. It makes variables and data hard to track. Also this might help solve your problem with moving around Functions.. And Yes, documentation headers in the code would be a nice touch..

Cheers.. :D

Posted (edited)

Thank you for the reply and info.

What do you mean, parameters pass variables? There is still alot I don't know yet. Can you fill me in, point to exsamples of parameters pass variables?

Edited by quick_sliver007

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Posted

Looking good! Glad you got it finished! :)

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I bet you are glad I got it finished after all the work you putt into it. lol

But I wouldn't say it is finished yet. I just couldn't wait to post what I had though. I am going to take a break from it for atleast a couple days if I can keep myself away from it.

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Posted (edited)

i don't mind helping, it helps me to learn too.

Now we can make a script to play it automatically  :)

<{POST_SNAPBACK}>

I am Glad you don't mind helping. As for making a bot to play the game, feel free. lol Edited by quick_sliver007

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Posted

Thank you for the reply and info.

What do you mean, parameters pass variables? There is still alot I don't know yet. Can you fill me in, point to exsamples of parameters pass variables?

<{POST_SNAPBACK}>

qa, check out the Autoit3Help.exe. Search for "Func" this will explain the entire parameter question.

Btw, I am always learning something new with this scripting language, especially on the GUI side. I normally use this program to write automated strips running off of the window sheduler but now they have allow tons of functionality into the window api so a lot to learn... Even your script showed me some thing I normally would not have thought of.. :):D

Let me know if the above helps...

Cheers.. :D

Posted

qa, check out the Autoit3Help.exe. Search for "Func" this will explain the entire parameter question.

Btw, I am always learning something new with this scripting language, especially on the GUI side. I normally use this program to write automated strips running off of the window sheduler but now they have allow tons of functionality into the window api so a lot to learn...  Even your script showed me some thing I normally would not have thought of..  :)  :D

Let me know if the above helps...

Cheers..  :D

<{POST_SNAPBACK}>

I think that the ByRef funtions could be useful. But, I think it has more to do with dim, Global and local.

I am sure that there is a lot more that can be done with the Gui side of Autoit then that has been seen. I am Glad my script showed you something.

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Posted

i was thinking of making a cheat for this :) compare what you have guessed to what you have guessed that is right... get the things you have guessed that are right, and see how many words in that HUGEEEEE wordlist have the correct guesses :D

FootbaG
Posted

i was thinking of making a cheat for this :) compare what you have guessed to what you have guessed that is right... get the things you have guessed that are right, and see how many words in that HUGEEEEE wordlist have the correct guesses :D

<{POST_SNAPBACK}>

Feel Free :D

You could also used the letters that are not used to count out words.

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Posted

Feel Free :D

You could also used the letters that are not used to count out words.

<{POST_SNAPBACK}>

Hint: You could use the MD5() hash generator to obscure the wordlist from cheaters :-)

-Sven

Posted

I think the wordlist is long enough no one will be able to cheat with it (unless they make a program to cheat)

[font="Times"] If anyone remembers me, I am back. Maybe to stay, maybe not.----------------------------------------------------------------------------------------------------------[/font][font="Times"]Things I am proud of: Pong! in AutoIt | SearchbarMy website: F.R.I.E.S.A little website that is trying to get started: http://thepiratelounge.net/ (not mine)[/font][font="Times"] ----------------------------------------------------------------------------------------------------------[/font][font="Arial"]The newbies need to stop stealing avatars!!! It is confusing!![/font]

Posted

You could use a simple ROT13() encryption. Not very complex but at least you would not see the wordlist and it would not increase the size fo the file by much..

cheers..

Posted

You could use a simple ROT13() encryption. Not very complex but at least you would not see the wordlist and it would not increase the size fo the file by much..

cheers..

<{POST_SNAPBACK}>

Thanks for the Reply. I just looked up ROT13 on the forum. ROT13 seems like a great Ideal. I might use it in the next version. Thank you again for the ideal.

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Posted

After 7 tries, I beat it on the word "insisted". Nice toy :)

Just curious, where did you get the word list?

601DisengageEnd Program

Posted (edited)

props, thanks for the link. It was minorly flawed, but it wasn't difficult to figure out.

Bug maybe.. if you enter the same letter over and over you get penalized for each entry even though the letters used list doesn't get any longer. If you just want to call that "The Moron Penalty" and just walk away, I'll understand. :)

Edit: After 5 more tries I beat it on the word 'stereographic', I REALLY wish I could have taken a screen shot of that, but after the "You Win" Dialog it clears everything.

Edited by Smed

601DisengageEnd Program

Posted (edited)

props, thanks for the link. It was minorly flawed, but it wasn't difficult to figure out.

Bug maybe.. if you enter the same letter over and over you get penalized for each entry even though the letters used list doesn't get any longer.  If you just want to call that "The Moron Penalty" and just walk away, I'll understand. :)

<{POST_SNAPBACK}>

I thought about taking it out but you could call it a Moron Penalty.LOL Edited by quick_sliver007

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