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Ejoc
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Joystick game soo coool :)

You are the @

X is the exit

Use the joystick

Beat the game and feel special about your self

Opt("MustDeclareVars",1)
#include <DllMem.au3>
#include <GUIConstants.au3>
#include <File.au3>

Local $joy,$coor,$h,$s="",$msg
Dim $map[1],$lastpos[2],$pos[2]

$joy    = _JoyInit()
_FileReadToArray("map.txt",$map)
For $i = 1 To 16
    $s  = $s & $map[$i]
Next
$pos[0] = 2
$pos[1] = 15;starting pos

GUICreate("The worlds lamest joystick game",300,300)
GuiSetFont(9,400,0,"Lucida Console")
$h= GuiCtrlCreatelabel($s,10,10,290,290)
GUISetState()

while 1
    $msg    = GUIGetMSG()
    $coor   = _GetJoy($joy,0)
;$pos   = $lastpos

    if $coor[1] <  3000 Or $coor[6] =    0 Then $pos[1] = $pos[1] - 1
    if $coor[1] > 63000 Or $coor[6] = 18000 Then $pos[1] = $pos[1] + 1
    if $coor[0] <  3000 or $coor[6] = 27000 Then $pos[0] = $pos[0] - 1
    if $coor[0] > 63000 Or $coor[6] =  9000 Then $pos[0] = $pos[0] + 1

    if $pos[0] <> $lastpos[0] Or $pos[1] <> $lastpos[1] Then
        $s          = _MoveMe($map,$pos)
        if Not @error Then
            GUICtrlSetData($h,$s,1)
            $lastpos = $pos
        Else
            $pos    = $lastpos
        EndIf
    Endif
    If Not $msg Then sleep(500)
    if $msg = $GUI_EVENT_CLOSE Then Exitloop
WEnd

Func _MoveMe($map,$pos)
    Local $s="",$i

    SetError(0)
    if $pos[0] < 2 or $pos[0] > 15 Then; bad x
        SetError(1)
        return ""
    Endif
    if $pos[1] < 2 or $pos[1] > 15 Then; bad y
        SetError(1)
        return ""
    Endif

    if stringmid($map[$pos[1]],$pos[0],1) = "#" Then
        SetError(1)
        return ""
    Endif

    if stringmid($map[$pos[1]],$pos[0],1) = "X" Then
        MsgBox(0,"You Win","You beat the stupid game, woohoo")
        exit
    Endif

    For $i = 1 To $pos[1]-1
        $s  = $s & $map[$i]
    Next
    $s = $s & StringLeft($map[$pos[1]],$pos[0]-1) & "@" & stringtrimleft($map[$pos[1]],$pos[0])
    For $i = $pos[1]+1 To 16
        $s  = $s & $map[$i]
    Next
    return $s

EndFunc

;======================================
;   _JoyInit()
;======================================
Func _JoyInit()
    Local $joy
    Global $JOYINFOEX_struct    = "dword(13)"

    $joy    = _DllMemCreate($JOYINFOEX_struct)
    if Not $joy Then Return 0
    _DllMemSet($joy,$JOYINFOEX_struct,0,_DllMemStructSize($JOYINFOEX_struct),0)
    _DllMemSet($joy,$JOYINFOEX_struct,0,255,1)
    return $joy
EndFunc

;======================================
;   _GetJoy($lpJoy,$iJoy)
;   $lpJoy  Return from _JoyInit()
;   $iJoy   Joystick # 0-15
;   Return  Array containing X-Pos, Y-Pos, Z-Pos, R-Pos, U-Pos, V-Pos,POV
;           Buttons down
;
;           *POV This is a digital game pad, not analog joystick
;           65535   = Not pressed
;           0       = U
;           4500    = UR
;           9000    = R
;           Goes around clockwise increasing 4500 for each position
;======================================
Func _GetJoy($lpJoy,$iJoy)
    Local $coor,$ret

    Dim $coor[8]
    $ret = DllCall("Winmm.dll","int","joyGetPosEx",_
                    "int",$iJoy,_
                    "ptr",$lpJoy)
    if Not @error Then
        $coor[0]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,2)
        $coor[1]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,3)
        $coor[2]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,4)
        $coor[3]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,5)
        $coor[4]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,6)
        $coor[5]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,7)
        $coor[6]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,10)
        $coor[7]    = _DllMemGet($lpJoy,$JOYINFOEX_struct,0,8)
    EndIf

    return $coor
EndFunc

JoystickGame.zip

Edited by Ejoc
Start -> Programs -> AutoIt v3 -> AutoIt Help File -> Index -> (The Function you are asking about)----- Links -----DllStruct UDFsRSA Crypto UDFs
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