VicTT Posted July 21, 2005 Posted July 21, 2005 If anyone knows about this..how does Borland Pascal 7.0 generate random numbers based upon a seed?How does it actually "convert" a 32 bit signed number to a series of "random" numbers?Because the executable doesn't really contain 65536*2^32 numbers in it..what's the algorithm?How do they get produced?This is kind of an off-topic-on-topic question because I'm making a script and I need to generate numbers based on a 32 bit signed seed JUST LIKE PASCAL does..the numbers I generate have to be identical to the ones BP 7.0 generates based on the same seed..you understand..It's "Support" aka "Scripting help", and I'm begging you to help me with this "script" Quote Together we might liveDivided we must fall
quaizywabbit Posted July 21, 2005 Posted July 21, 2005 try asking on thier forums(best chance of getting info that specific)...... [u]Do more with pre-existing apps![/u]ANYGUIv2.8
VicTT Posted July 21, 2005 Author Posted July 21, 2005 Well apparently they stopped support on BP 7.0 "a long time ago"..and I can see no forums on borland.com..if anyone can find me an active BP forum, I'd be grateful..although the question still remains.. Quote Together we might liveDivided we must fall
MSLx Fanboy Posted July 21, 2005 Posted July 21, 2005 I don't know much about pascal...but I would think it could be run as an executable (or maybe through some 3rd party app)... Writing AutoIt scripts since _DateAdd("d", -2, _NowCalcDate())
jdickens Posted July 21, 2005 Posted July 21, 2005 I urge you to see:http://www.boyet.com/Offered is a classic data structures library including randomization algorithms, and a reference to a book (which is still in stores and libraries) that is among the best, including randomization algorithms too.JPS for further Pascal research, you may need to concentrate on Delphi instead. If I am too verbose, just say so. You don't need to run on and on.
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