tr4788 Posted June 24, 2014 Share Posted June 24, 2014 (edited) Hi guys. Currently, I'm writing a keypresser for my game in C#. I'm using this code for send key. using AutoItX3Lib; .... private AutoItX3 autoIT= new AutoItX3(); this.autoIT.ControlSend("MyGame", "", "", "3", 1); This code was run in a thread, and I used ManualResetEvent for delay time like this: this.mre.WaitOne(2000); Here is my problem: If I change MyGame to Calculator (for testing), this code work like a charm, my Calculator was pressed number 3 every 2s. But in my game, the delay time is various. it's 10s, 14s, 12s, ... never be same with each other. Could you guys please help me if you guys know something Thanks. Edited June 24, 2014 by tr4788 Link to comment Share on other sites More sharing options...
Bert Posted June 24, 2014 Share Posted June 24, 2014 Game automation is not allowed to be discussed here. Please review forum rules. The Vollatran project My blog: http://www.vollysinterestingshit.com/ Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted June 24, 2014 Moderators Share Posted June 24, 2014 tr4788,MBALZESHARI is quite right - please read the Forum rules (the link is also at bottom right of each page) - particularly the bit about not discussing game automation - before you post again. Thread locked. But welcome to the AutoIt forum - and see you soon with a legitimate question I hope. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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