Rexkix Posted September 14, 2017 Posted September 14, 2017 In Portal 2, the tab key brings up the partner view, but only while you hold it down. Can this be made into a toggle function?
Rexkix Posted September 14, 2017 Author Posted September 14, 2017 Even better, can this toggle function be tied to a gamepad input? I'd love to be able to use the Back button or dpad-up button to do this toggle.
Moderators Melba23 Posted September 14, 2017 Moderators Posted September 14, 2017 Rexkix, You appear not to have read the Forum rules since your arrival here 6 years ago. Please do read them - particularly the bit about not discussing game automation - before you post again and then you will understand why you will get no help and this thread will now be locked. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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