x_bennY Posted February 25, 2018 Share Posted February 25, 2018 (edited) Why Koda creates thoses trings? should i keep it in my script? GUICtrlCreateGroup("", -99, -99, 1, 1) Edited February 26, 2018 by x_bennY Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted February 25, 2018 Moderators Share Posted February 25, 2018 x_bennY, That line tells AutoIt that the grouping of controls has ended. If you immediately begin another grouping using GUICtrlCreateGroup then it is not strictly necessary, but it does no harm - if you have no further groups then it is vital to include it. All clear? M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
x_bennY Posted February 26, 2018 Author Share Posted February 26, 2018 @Melba23 Wow! Got it! Thx man! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now