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Who read the vu meter of a aplication in Volume Mixer


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Arcadeuz,

Welcome to the AutoIt forums.

You appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why the image you posted is not the best way to illustrate your problem.

However, as the question is basically how to read the volume of any application I am happy for the thread to remain open.

M23

 

 

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Sorry for that, I just had open wow and take the picture from there. I would like to be able to measure the vu in order to control the volume to avoid unnecessary noise in movies, music and games. Thank you.
PS: Do you want to change the image?

 

 

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  • 1 year later...

Hi... I wish we could just access those values, I've asked many times, but somehow the audio mixer and subsystem does not seem essential to unity as even native audio plugin and other feature development has been quiet the last few years.
I developed a few workarounds, but for this purpose it would be too much. An easier way is what I used earlier.

pcb manufacturing and assembly

Edited by OlinOvid
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@OlinOvid please do not resurrect old threads, especially when your comments do not add anything to the discussion. If you have a question please start a new thread.

"Profanity is the last vestige of the feeble mind. For the man who cannot express himself forcibly through intellect must do so through shock and awe" - Spencer W. Kimball

How to get your question answered on this forum!

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