DeathPhoenix Posted February 5, 2007 Share Posted February 5, 2007 Pls help not run all GUICtrlSetState, i add time not run sd CODE#include <GUIConstants.au3> #Include <Date.au3> Global $Timer1 = 0 Global $Timer2 = 0 Global $Timer3 = 0 Global $Timer4 = 0 Global $Timer5 = 0 Opt("GUICoordMode", 1) GUICreate("Buffer Silkroad DEK-DEATH") ; TITLE DUR ;Beginning of display Guictrlcreatelabel ("Programa para Buffer Silkroad DEK-DEATH", 10, 6) $ssro = GUICtrlCreateButton("START SRO", 260,130, 100,20) $start = GUICtrlCreateButton("START", 260,150, 100,20) $exit = GUICtrlCreateButton("EXIT", 260,170, 100,20) $buff1check = GUICtrlCreateCheckbox("",50,150,25,25) $buff2check = GUICtrlCreateCheckbox("",50,180,25,25) $buff3check = GUICtrlCreateCheckbox("",50,210,25,25) $buff4check = GUICtrlCreateCheckbox("",50,240,25,25) $buff5check = GUICtrlCreateCheckbox("",50,270,25,25) $buff1duration = GUICtrlCreateInput("436",87,153,40,20) $buff2duration = GUICtrlCreateInput("441",87,183,40,20) $buff3duration = GUICtrlCreateInput("516",87,213,40,20) $buff4duration = GUICtrlCreateInput("521",87,243,40,20) $buff5duration = GUICtrlCreateInput("431",87,273,40,20) $buff1input = GUICtrlCreateInput("1",175,153,35,20) $buff2input = GUICtrlCreateInput("2",175,183,35,20) $buff3input = GUICtrlCreateInput("3",175,213,35,20) $buff4input = GUICtrlCreateInput("4",175,243,35,20) $buff5input = GUICtrlCreateInput("5",175,273,35,20) GUISetState () GUICtrlCreateGroup ("Buffer Auto", 20, 100, 205, 205) GUICtrlCreateLabel("Alugo Bot por 30 reais 200h",20,40) GUICtrlCreateLabel("Coloque o tempo dos buffers. (em seconds)",20,55) GUICtrlCreateLabel("Selecione os numeros aonde esta os skill",20,70) GUICtrlCreateLabel("Usar?",40,120) GUICtrlCreateGroup ("",30, 110, 45, 30) GUICtrlCreateLabel("Tempo",100,120) GUICtrlCreateGroup ("",95, 110, 50, 30) GUICtrlCreateLabel("secs",130,158) GUICtrlCreateLabel("secs",130,188) GUICtrlCreateLabel("secs",130,218) GUICtrlCreateLabel("secs",130,248) GUICtrlCreateLabel("secs",130,278) GUICtrlCreateLabel("Slot",180,120) GUICtrlCreateGroup ("",170, 110, 40, 30) $buff1slot = GUICtrlCreateUpdown($buff1input) $buff2slot = GUICtrlCreateUpdown($buff2input) $buff3slot = GUICtrlCreateUpdown($buff3input) $buff4slot = GUICtrlCreateUpdown($buff4input) $buff5slot = GUICtrlCreateUpdown($buff5input) GUICtrlSetLimit($buff1slot,9,0) GUICtrlSetLimit($buff2slot,9,0) GUICtrlSetLimit($buff3slot,9,0) GUICtrlSetLimit($buff4slot,9,0) GUICtrlSetLimit($buff5slot,9,0) ;----------------------------------------^^^^^^^^^^^^^^^^^^^^^^^^^^^--------------^^^^^^^^^^^DISPLAY ;Beginning button and functions While 1 $msg = GUIGetMsg() Select Case $msg = $ssro run("d:/silkroad/silkroad.exe") ;runs sro Case $msg = $GUI_EVENT_CLOSE Exitloop Case $msg = $GUI_EVENT_MINIMIZE Case $msg = $Exit Exitloop Case $msg = $buff1check if GUICtrlRead($buff1check) = 1 Then send("{F2}") GUICtrlSetState($buff1input, $GUI_ENABLE) GUICtrlSetState($buff1input, $GUI_ENABLE) Else GUICtrlSetState($buff1duration, $GUI_DISABLE) GUICtrlSetState($buff1input, $GUI_DISABLE) EndIf Case $msg = $buff2check if GUICtrlRead($buff2check) = 1 Then GUICtrlSetState($buff2input, $GUI_ENABLE) GUICtrlSetState($buff2input, $GUI_ENABLE) Else GUICtrlSetState($buff2duration, $GUI_DISABLE) GUICtrlSetState($buff2input, $GUI_DISABLE) EndIf Case $msg = $buff3check if GUICtrlRead($buff3check) = 1 Then GUICtrlSetState($buff3input, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) Else GUICtrlSetState($buff3duration, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) EndIf Case $msg = $buff4check if GUICtrlRead($buff4check) = 1 Then GUICtrlSetState($buff4input, $GUI_ENABLE) GUICtrlSetState($buff4input, $GUI_ENABLE) Else GUICtrlSetState($buff4duration, $GUI_DISABLE) GUICtrlSetState($buff4input, $GUI_DISABLE) EndIf Case $msg = $buff5check if GUICtrlRead($buff5check) = 1 Then GUICtrlSetState($buff5input, $GUI_ENABLE) GUICtrlSetState($buff5input, $GUI_ENABLE) Else GUICtrlSetState($buff5duration, $GUI_DISABLE) GUICtrlSetState($buff5input, $GUI_DISABLE) EndIf send("{F1}") EndSelect $msg = GUIGetMsg() Select Case $msg = $start sleep(1000) if GUICtrlRead($buff1check) = 1 Then $duration = GUICtrlRead($buff1duration) * 1000 + 1000 if $Timer1 = 0 Then ;buff started send("{F2}") send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) $Timer1 = TimerInit() sleep(3000) ElseIf TimerDiff($Timer1) > $duration Then ;buff has expired send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) send(GUICtrlRead($buff1input)) $Timer1 = TimerInit() sleep(3000) EndIf EndIf ;2nd buff if GUICtrlRead($buff2check) = 1 Then $duration = GUICtrlRead($buff2duration) * 1000 + 1000 if $Timer2 = 0 Then ;buff started send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) $Timer2 = TimerInit() sleep(3000) ElseIf TimerDiff($Timer2) > $duration Then ;Buff expired send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) send(GUICtrlRead($buff2input)) $Timer2 = TimerInit() sleep(3000) EndIf EndIf ;3rd buff if GUICtrlRead($buff3check) = 1 Then $duration = GUICtrlRead($buff3duration) * 1000 + 1000 if $Timer3 = 0 Then ;buff started send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) $Timer3 = TimerInit() sleep(3000) ElseIf TimerDiff($Timer3) > $duration Then ;buff has expired send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) send(GUICtrlRead($buff3input)) $Timer3 = TimerInit() sleep(3000) EndIf EndIf ;4th buff if GUICtrlRead($buff4check) = 1 Then $duration = GUICtrlRead($buff4duration) * 1000 + 1000 if $Timer4 = 0 Then ;buff started send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) $Timer4 = TimerInit() sleep(3000) ElseIf TimerDiff($Timer4) > $duration Then ;buff has expired send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) send(GUICtrlRead($buff4input)) $Timer4 = TimerInit() sleep(3000) EndIf EndIf ;5th buff if GUICtrlRead($buff5check) = 1 Then $duration = GUICtrlRead($buff5duration) * 1000 + 1000 if $Timer5 = 0 Then ;buff started send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) $Timer5 = TimerInit() sleep(3000) send("{F1}") ElseIf TimerDiff($Timer5) > $duration Then ;buff has expired send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) send(GUICtrlRead($buff5input)) $Timer5 = TimerInit() sleep(3000) send("{F1}") EndIf EndIf EndSelect WEnd Link to comment Share on other sites More sharing options...
DeathPhoenix Posted February 5, 2007 Author Share Posted February 5, 2007 Not Run =( pls help CODECase $msg = $buff1check if GUICtrlRead($buff1check) = 1 Then send("{F2}") GUICtrlSetState($buff1input, $GUI_ENABLE) GUICtrlSetState($buff1input, $GUI_ENABLE) Else GUICtrlSetState($buff1duration, $GUI_DISABLE) GUICtrlSetState($buff1input, $GUI_DISABLE) EndIf Case $msg = $buff2check if GUICtrlRead($buff2check) = 1 Then GUICtrlSetState($buff2input, $GUI_ENABLE) GUICtrlSetState($buff2input, $GUI_ENABLE) Else GUICtrlSetState($buff2duration, $GUI_DISABLE) GUICtrlSetState($buff2input, $GUI_DISABLE) EndIf Case $msg = $buff3check if GUICtrlRead($buff3check) = 1 Then GUICtrlSetState($buff3input, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) Else GUICtrlSetState($buff3duration, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) EndIf Case $msg = $buff4check if GUICtrlRead($buff4check) = 1 Then GUICtrlSetState($buff4input, $GUI_ENABLE) GUICtrlSetState($buff4input, $GUI_ENABLE) Else GUICtrlSetState($buff4duration, $GUI_DISABLE) GUICtrlSetState($buff4input, $GUI_DISABLE) EndIf Case $msg = $buff5check if GUICtrlRead($buff5check) = 1 Then GUICtrlSetState($buff5input, $GUI_ENABLE) GUICtrlSetState($buff5input, $GUI_ENABLE) Else GUICtrlSetState($buff5duration, $GUI_DISABLE) GUICtrlSetState($buff5input, $GUI_DISABLE) EndIf send("{F1}") EndSelect Link to comment Share on other sites More sharing options...
DeathPhoenix Posted February 9, 2007 Author Share Posted February 9, 2007 PLS HELPPPPPPPPPPPPPNot Run =( pls help CODECase $msg = $buff1check if GUICtrlRead($buff1check) = 1 Then send("{F2}") GUICtrlSetState($buff1input, $GUI_ENABLE) GUICtrlSetState($buff1input, $GUI_ENABLE) Else GUICtrlSetState($buff1duration, $GUI_DISABLE) GUICtrlSetState($buff1input, $GUI_DISABLE) EndIf Case $msg = $buff2check if GUICtrlRead($buff2check) = 1 Then GUICtrlSetState($buff2input, $GUI_ENABLE) GUICtrlSetState($buff2input, $GUI_ENABLE) Else GUICtrlSetState($buff2duration, $GUI_DISABLE) GUICtrlSetState($buff2input, $GUI_DISABLE) EndIf Case $msg = $buff3check if GUICtrlRead($buff3check) = 1 Then GUICtrlSetState($buff3input, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) Else GUICtrlSetState($buff3duration, $GUI_ENABLE) GUICtrlSetState($buff3input, $GUI_ENABLE) EndIf Case $msg = $buff4check if GUICtrlRead($buff4check) = 1 Then GUICtrlSetState($buff4input, $GUI_ENABLE) GUICtrlSetState($buff4input, $GUI_ENABLE) Else GUICtrlSetState($buff4duration, $GUI_DISABLE) GUICtrlSetState($buff4input, $GUI_DISABLE) EndIf Case $msg = $buff5check if GUICtrlRead($buff5check) = 1 Then GUICtrlSetState($buff5input, $GUI_ENABLE) GUICtrlSetState($buff5input, $GUI_ENABLE) Else GUICtrlSetState($buff5duration, $GUI_DISABLE) GUICtrlSetState($buff5input, $GUI_DISABLE) EndIf send("{F1}")EndSelect Link to comment Share on other sites More sharing options...
Shevilie Posted February 9, 2007 Share Posted February 9, 2007 What are you trying to do ?? Start here if you are new Valuater's AutoIT 1-2-3Looking for an UDF - Look hereDo you need to do it twice - Autoit Link to comment Share on other sites More sharing options...
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