layer Posted December 20, 2004 Posted December 20, 2004 yello everyone... just had a little question, when I use GUICtrlCreateInput... is there a way so that when there are multiple buttons, and if your press the buttons, numbers go in the input, is there a way to make it so that when pressing two buttons, say 1 and 2, instead of this Input: 2 (NOTE: first i pressed 1, then i pressed 2, and now 2 overwrites it, is there a way to make it so that it doesnt overwrite?) Thanks! if it's to complifusing, just tell me, i will explain in further detail! FootbaG
Holger Posted December 20, 2004 Posted December 20, 2004 (edited) @jpm: maybe this is one for you Maybe an addition for the GUICtrlSetData()?@layer: cause it is not possible normally for a gui-input-control you can make your own 'input-control' like:#include <GUIConstants.au3> GUICreate("listbox") $input = GUICtrlCreateEdit("",10,10,100,20,$ES_AUTOHSCROLL) $button1 = GUICtrlCreateButton("Button1",10,80,70,20) $button2 = GUICtrlCreateButton("Button2",10,110,70,20) GUISetState() While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $button1 GUICtrlSetData($input,"1",1) Case $msg = $button2 GUICtrlSetData($input,"2",1) EndSelect WEndIn the function GUICtrlSetData($input,"2",1) the third parameter has to be something but "" (empty string) !!!Regards Holger Edited December 21, 2004 by Holger Old project:GUI/Tray menu with icons and colors Other old stuff:IconFileScanner, TriState/ThreeState GUI TreeView, GUI ContextMenu created out of a TreeView
jpm Posted December 21, 2004 Posted December 21, 2004 thanks a million =)<{POST_SNAPBACK}>next update I will add the capability to work on input control as on edit ones
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