AoRaToS Posted August 25, 2008 Posted August 25, 2008 Is the only way to do what I described using the position of the mouse on the control?I want to use it for childs in a Treeview, is there any way I could assign a double click function to all the childs created?only difference everytime will be a few variables...I haven't really understood the way with the posotion of the mouse, can someone help?maybe explain... s!mpL3 LAN Messenger Current version 2.9.9.1 [04/07/2019] s!mpL3 LAN Messenger.zip s!mpL3
AdmiralAlkex Posted August 25, 2008 Posted August 25, 2008 (edited) See the example for _GUICtrlTreeView_Create() in the helpfile, it shows how to make treeview "react" when clicked. Edited August 25, 2008 by AdmiralAlkex .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface
AoRaToS Posted August 25, 2008 Author Posted August 25, 2008 Thanks allot, I've made some progress...What I want now is when I double click on the item it will return it's name, it's text, I can't get it to get the child's text, I'm using the example _GUICtrlTreeView_ClickItem, can someone edit it's code so that it returns a child's text (I'm using a variable so I need it to return the name each one I doubleclick has) s!mpL3 LAN Messenger Current version 2.9.9.1 [04/07/2019] s!mpL3 LAN Messenger.zip s!mpL3
AoRaToS Posted August 26, 2008 Author Posted August 26, 2008 Bump... Anyone that can help? How can I return the name(text) of a Treeview child when I doubleclick on it?I want to double click on a child--->run a function that uses the child name... s!mpL3 LAN Messenger Current version 2.9.9.1 [04/07/2019] s!mpL3 LAN Messenger.zip s!mpL3
AdmiralAlkex Posted August 26, 2008 Posted August 26, 2008 I haven't worked much with treeviews but I would guess it should be like this: _GUICtrlTreeView_GetText($treeview, _GUICtrlTreeView_GetSelection($treeview)) .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface
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