Chris86 Posted October 8, 2008 Posted October 8, 2008 (edited) Hello, I've tried to create a timer that has options what to do after the time reaches zero, like _timer($seconds, $option), _timer(2000, exit) So if i have an option like "update"(_timer(1000, update)) then the timer would look for "update" in the Case part. Can someone help me with this? When i tried the script just eaten up the RAM Here's an example: _TIMER($time, $option) ;timer part ;This is the part i need help with Case $option = "update" _update() Case $option = "exit" ExitLoop Edited October 8, 2008 by Chris86
martin Posted October 8, 2008 Posted October 8, 2008 (edited) help anyone :S?Not sure if I understand what you want to do but maybe this would help. #include <timers.au3> TimerFunc(2000,"sayhello") TimerFunc(9000,"sayBye") Global $hWnd = 0;use the handle to your gui if you have one while 1 sleep(90) WEnd Func TimerFunc($t,$sFunc) _timer_SetTimer($hWnd,$t,$sFunc) EndFunc FUnc sayhello($hWnd, $Msg, $iIDTimer, $dwTime) ConsoleWrite($iIDTimer & @CRLF) _Timer_KillTimer($hWnd,$iIDTimer) msgbox(4,"hello","ok?",3) EndFunc Func sayBye($hWnd, $Msg, $iIDTimer, $dwTime) ConsoleWrite($iIDTimer & @CRLF) _Timer_KillTimer($hWnd,$iIDTimer) msgbox(0,"Bye", "see you",2) exit EndFunc EDIT: Corrected error in variable name $hWnd and added Global declaration for it. Edited October 8, 2008 by martin Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
Chris86 Posted October 8, 2008 Author Posted October 8, 2008 Not what i expected but its fine Much easier than i was thinking about
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now