steliyan Posted December 2, 2008 Posted December 2, 2008 I wrote a minesweeper game, but I have a problem - it's kinda laggy when redrawing the images. What I use is an matrix (2-dimensional array) to store all the handles of the images, which are equal to the rows*columns, so for an "expert" game I have almost ~500 images and this isn't the fast method, obviously. So what should I use to display the images on the screen?
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