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Posted

I would like to know how Res Add Files works in Scite4AUtoIt3?

I need to include a file in a program without FileInstall, is that possible?

Touch

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Posted

Touch,

Just add the directive at the top of your script. The file is added to RCDATA area of your compiled .exe - as I understand it AutoIt3Wrapper will only store this data type and will use the next numerical ID available:

#AutoIt3Wrapper_Res_File_Add="full path of the file you want to add"

Because of this limitation I tend to use ResHacker to do it directly - then you can define the type of resource (e.g. rcdata, bitmap, sound, etc) and give it the name (either string or formatted integer) that you want:

#AutoIt3Wrapper_Run_After=ResHacker.exe -add %out%, %out%, "file", type, name, 0

You might like to look at this thread where AutoIt3Wrapper's author explains the likely compile speed difference between the 2 methods. The thread is about .res files, but the same principles hold regardless of the type of file.

I take it you know of Zedna's Resources UDF to subsequently use the included resource? I cannot recommend it highly enough. You can find it here - but do read the thread carefully, you really do need to understand it before you can use it properly.

M23

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Posted

  Melba23 said:

Touch,

Just add the directive at the top of your script. The file is added to RCDATA area of your compiled .exe - as I understand it AutoIt3Wrapper will only store this data type and will use the next numerical ID available:

Yea, this is one of those things that needs to be picked up and changed if there is a real need for it.

The only purpose I saw in the beginning was to include multiple Icon and the source this way.

Not sure why the OP does't want to use FileInstall tho.

Jos

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