ConsultingJoe Posted November 9, 2006 Posted November 9, 2006 (edited) expandcollapse popup#include <IE.au3> #include <GUIConstants.au3> Opt("MouseCoordMode", 0) Opt("PixelCoordMode", 0) Opt("MouseClickDelay", 0) Opt("MouseClickDownDelay", 0) Global $data = 0 HotKeySet( "{F2}", "Toggle" ) #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("**AutoAim OFF**", 801, 481, 193, 115) $ie = _IECreateEmbedded() $ieobject = GUICtrlCreateObj( $ie, 0, 0 ) $label = GUICtrlCreateLabel( "LOADING. . ." & @CRLF & @CRLF & "Please Wait" & @CRLF & @CRLF & @CRLF & "Use F2 to toggle autokill", 20, 20 ) $Progress = GUICtrlCreateProgress( 801/2-200, 481/2-20, 400, 40 ) AdlibEnable( "load", 100 ) GUISetState(@SW_SHOW) _IENavigate( $ie, "http://www.albinoblacksheep.com/flash02/mindlessviolence(www.albinoblacksheep.com).swf" ) GUICtrlDelete( $label ) AdlibDisable( ) GUICtrlDelete( $Progress ) GUICtrlSetPos( $ieobject, 0, 0, 800, 480 ) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### $shot = 0 $on = False While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch If $on = True Then $coord = PixelSearch(0, 0, 800, 480, 0x00CC00, 3, 4) If IsArray($coord) = 1 Then MouseMove( $coord[0], $coord[1]+5, 0) EndIf $coord = PixelSearch(0, 0, 800, 480, 0xBF0000, 2, 4) If IsArray($coord) = 1 Then MouseMove( $coord[0], $coord[1]+5, 0) EndIf EndIf WEnd Func Toggle() If $on = True Then WinSetTitle( "**AutoAim ON**", "", "**AutoAim OFF**" ) $on = False Else WinSetTitle( "**AutoAim OFF**", "", "**AutoAim ON**" ) $on = True EndIf EndFunc Func load() If $data = 100 Then $data = 0 Else $data = $data + 5 EndIf GUICtrlSetData( $Progress, $data ) EndFunc Edited November 9, 2006 by zerocool60544 Check out ConsultingJoe.com
ConsultingJoe Posted November 9, 2006 Author Posted November 9, 2006 (edited) It works well (except for the occasional lagging behind the frogs (or whatever they are).This takes all the fun out of the game good work thoughThanks but, even with this I still cant get past level 5And, what do you think about the gui, loader Edited November 9, 2006 by zerocool60544 Check out ConsultingJoe.com
ConsultingJoe Posted November 9, 2006 Author Posted November 9, 2006 Updated Loader, let me know what you think Check out ConsultingJoe.com
FuryCell Posted November 9, 2006 Posted November 9, 2006 (edited) the flash fails to load in the gui on my machine. perhaps this is because I have IE7 installed?anyway here is my score without the aimbot. Fun game btw. Edited November 9, 2006 by SolidSnake HKTunes:Softpedia | GoogleCodeLyricToy:Softpedia | GoogleCodeRCTunes:Softpedia | GoogleCodeMichtaToolsProgrammer n. - An ingenious device that turns caffeine into code.
ConsultingJoe Posted November 9, 2006 Author Posted November 9, 2006 the flash fails to load in the gui on my machine. perhaps this is because I have IE7 installed?anyway here is my score without the aimbot. Fun game btw. Nice.he made so other great games like ElectricMan 2 at his site, www.dxinteractive.com Check out ConsultingJoe.com
fisofo Posted November 10, 2006 Posted November 10, 2006 I find this incredibly entertaining... but you gotta get the auto-aim to recognize robots... and the search should start from the bottom, so that in hairy situations you can at least stay alive
ConsultingJoe Posted November 10, 2006 Author Posted November 10, 2006 also could you make it auto reload, thats how i always loseYeah, I could make it auto reload by hitting spacebar every 5 seconds or so but there are different weapons.The search from the bottom is a great idea, but I'm not exactly sure how to do it, maybe just make 2 search areas one at the bottom and one at the top with a higher priority for the bottom one. Check out ConsultingJoe.com
IcyFerno Posted November 11, 2006 Posted November 11, 2006 this i good but at one point it will be slower than the game and u end up losing good work though
DaUberBird Posted November 11, 2006 Posted November 11, 2006 Fun game. Computer (laptop) was unable to auto-aim because it was too slow. So... I ended up playing it by hand with no mouse. And beat it, only having to redo 4 levels. x-)
jvanegmond Posted November 11, 2006 Posted November 11, 2006 Make it scan from bottom-up, by performing a few pixelsearches. Check for the reload warning- and press Send on that key. ( You might as well make it Auto-Click now ) The game was a bit frustrating with a aim-bot. github.com/jvanegmond
ConsultingJoe Posted November 12, 2006 Author Posted November 12, 2006 Make it scan from bottom-up, by performing a few pixelsearches.Check for the reload warning- and press Send on that key.( You might as well make it Auto-Click now )The game was a bit frustrating with a aim-bot.Yeah, but I dont want to spend the time. Thanks though Check out ConsultingJoe.com
IcyFerno Posted November 12, 2006 Posted November 12, 2006 maybe you could try this idea on another game,
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