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Showing results for tags 'Event Handling'.
I've been researching this topic for about three weeks, but I'm still very confused. What I'm trying to do is to add a menu item to an arbitrary, third- party applications title bar system menu and process user events relating to it. The main problem I'm having is that there appears to be a wealth of UDFs and other techniques to accomplish this, and I can't figure out which to concentrate on as a good solution. For example, I've looked closely at @BrewManNHB 's GUIRegisterMsg replacement for GUICtrlSetOnEvent and GUIGetMsg, and @LarsJJ 's stunning product GUIRegisterMsg20 UDF, as well as st
Hey Guys, this is somewhat related to another post in here but my specific question was "answered" and so I thought I would make a new post that is referencing the same code, with slightly different issues. Problem 1 Setup: I am using a label docked to the main GUI to set the size of a child GUI. Issue: When I slowly drag the borders, I can see my green label kind of peeking out from behind the GUI, not a huge problem I guess. If I drag the border very quicky I can get the offset to be really big (200-300 pixels) ** Edit - I just realized that the child of the child GUI actually does n
Hi folks, I've been happily abusing this forum resources (and many others as well) for over three years now to get stuff done in AutoIT3. I'm currently stuck at a point where i need to fake some sort of multithreading. I know AutoIT3 does not and will not support it, but if there only was a good way to tap into the full event trapping cycle of the AU3 engine, i could at least add in some of the routines that need a checkup. I figured so far that using the GuiOnEventMode and TrayOnEventMode should allow me to give me this opportunity, but unfortunately, it doesn't. I have extended the