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Showing results for tags 'IsPressed'.
I have a USB and a PS2 keyboard hooked into my computer. Windows 7 Pro x64 AutoIT 18.104.22.168 -- Code Removed due to Keylogger rules of Forum -- The code ran "_isPressed" in a loop and wrote to the console the key pressed. Every so often _isPressed outputs multiple random stuck keys to console. When I open a text editor however NO keys are being sent. Why is this occurring and is it a concern?
Hello I want to know which one from arrow key was pressed the last. <^V> - need only which arrow However I want to call function some seconds after pressed to it must be stored somewhere, not simply if ispressed. How to achieve that?
Hi, I am trying to make some stuff easier for me so when i click on the buttons on the side of my mouse it does some function. I have 4 extra buttons on my mouse and would like to utilize all of them. I have looked at _ispressed but that only seems to have two: 05 X1 mouse button 06 X2 mouse button Those two works fine, I just want to know if there is a way to check if the other two buttons on my mouse is clicked ?
Hi guys, i have this script: #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <Misc.au3> Opt("GUICloseOnESC", 1) Global $GUI_1 $GUIHeight = 25 $GUIWidth = 50 $GUI_1 = GUICreate("A", $GUIWidth, $GUIHeight, 0, 0, $WS_POPUP, $WS_EX_LAYERED + $WS_EX_TOOLWINDOW) $Focus_GUI_1 = GUICtrlCreateLabel("", 0, 0, $GUIWidth, $GUIHeight) GUISetState() Global_Func() Func Global_Func() While 1 If _IsPressed(01) Then If WinGetTitle("A") = True Then $GUI_Pos_1 = GUIGetCursorInfo($GUI_1) If IsArray($GUI_Pos_1) Then If $