I am trying to make a map with little 16x16 rects for each 'coordinate'. Now I have the map size already set in a two dimensional array, and another array that will hold the GUI Graphic ID so I can loop through them and tell whether one was clicked or not (If it was clicked then change the graphic color and set ANOTHER two dimensional array value at the position of the map coordinate).
But besides that I can't seem to get past this "Array badly formatted error"...
My code:
;----INCLUDES----;
#include <GUIConstantsEx.au3>
#include <GUIConstants.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <array.au3>
Global Const $mapX = 51
Global Const $mapY = 31
Global Const $IMGX = 16
Global Const $IMGY = 16
Global $labryinthMap[$mapY,$mapX] ;Our maze
Global $GUID[$mapY,$mapX] ;Holds each GUI graphic ID so we can check if it was clicked
Global $posX = 16
Global $posY = 16
GUICreate("Labyrinth", 900, 900)
Local $y, $x
for $y = 0 To $mapY
$posX = $IMGX ;Reset posX to start position
$posY += $IMGY ;Increase Y axis by 16 (img size)
for $x = 0 To $mapX
$GUID[$y,$x] = GUICtrlCreateGraphic($posX, $posY, $IMGX, $IMGY)
GUICtrlSetGraphic( $GUID[$y,$x], $GUI_GR_RECT, $posX, $posY, $posX + 16, $posY + 16)
Next
MsgBox(0, "", "Row " & $y & " complete.")
Next
Local $msg
GUISetState()
While 1
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_CLOSE
Exit
EndSelect
WEnd
On a side note, how do I draw a rect in a certain color? I didn't see any values to set in GUICtrlSetGraphic for the color.
Thanks.