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  1. #AutoIt3Wrapper_AU3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 #include "GuiChildTabUDF.au3" Global $__iFlashWindowEx = 0 ; ..see _WM_SETCURSOR() tabGUI_OPTs("RandomColor", 1) ; ..to add coloring to the GUIs, for debug. ( Default is 0 ) tabGUI_OPTs("SetCtrlDbgCreateWidth", 1) ; tells the UDF to leave some space for the debug buttons ( see tabGUI_CtrlDbgCreate() ). ( Default is 0 ) tabGUI_Example() Func tabGUI_Example() ; tabGUI_Create() has the same parameters as GUICreate() ; ..just skip the styles, as those are handled by the function. tabGUI_Create("Parent/Children Example") ; the first GUI will have to be the parent tabGUI_CtrlDbgCreate("Show GUI array") ; All these are tabGUI_CtrlDbgCreate("Show OPT array") ; for debug and tabGUI_CtrlDbgCreate("Swap GUIs/LABELs") ; are not needed tabGUI_CtrlDbgCreate("Can Drag child") ; to use the UDF tabGUI_CtrlDbgCreate("Self CPU usage") ; These are called after a GUI is present. ; search for "SetResizing:" to understand the TITLE modification ( used for tabGUI_DockStr2Int() ) tabGUI_Create("SetResizing:LBWH;1", 400, 400, 20, 20) ; all other GUI will be child addSomeControls() tabGUI_Create("2", 400, 400, 60, 60) addSomeControls() ; multiple child in child example ; ..skip the width and heigth, to have the function calculate the values. tabGUI_Create("3", Default, Default, 200, 230) tabGUI_Create("4", Default, Default, 20, 20, Default, Default, $__a_tabGUI[@extended][$eGui_HWindowSelf]) tabGUI_Create("5", Default, Default, 20, 20, Default, Default, $__a_tabGUI[@extended][$eGui_HWindowSelf]) Local $hGUI = tabGUI_Create("6", Default, Default, 20, 20, Default, Default, $__a_tabGUI[@extended][$eGui_HWindowSelf]) ; ..the function returns the windows handle, just like GUICreate() would. ConsoleWrite('$hGUI = ' & $hGUI & ' - @extended: ' & @extended & ' ( @extended returns the GUI index in the array )' & @CRLF) addSomeControls() GUISetState(@SW_SHOW, $__a_tabGUI[1][$eGui_HWindowSelf]) ; Time to show the parent GUI GUISwitch($__a_tabGUI[1][$eGui_HWindowSelf]) ; and get focus. GUIRegisterMsg($WM_SETCURSOR, "_WM_SETCURSOR") ; for _WinAPI_FlashWindowEx() While 1 Sleep(1000000) ; ..no need to sleep() a minimum in this loop, as is just there to not close the script in this example. WEnd EndFunc ;==>tabGUI_Example Func addSomeControls() ; ..some controls to add to the example GUICtrlCreateButton("bttn 1", 10, 10, 55, 25) GUICtrlSetOnEvent(-1, "addSomeEvents") GUICtrlSetResizing(-1, $GUI_DOCKLEFT + $GUI_DOCKTOP + $GUI_DOCKWIDTH + $GUI_DOCKHEIGHT) GUICtrlCreateButton("bttn 2", 10, 35, 55, 25) GUICtrlSetOnEvent(-1, "addSomeEvents") GUICtrlSetResizing(-1, $GUI_DOCKLEFT + $GUI_DOCKTOP + $GUI_DOCKWIDTH + $GUI_DOCKHEIGHT) GUICtrlCreateTab(10, 70, 380, 320) GUICtrlSetOnEvent(-1, "addSomeEvents") GUICtrlSetResizing(-1, $GUI_DOCKRIGHT + $GUI_DOCKTOP + $GUI_DOCKLEFT + $GUI_DOCKBOTTOM) GUICtrlCreateTabItem("TabSheet1") GUICtrlCreateTabItem("TabSheet2") GUICtrlCreateTabItem("") EndFunc ;==>addSomeControls Func addSomeEvents() ;~ $__iFlashWindowEx = TimerInit() MsgBox(0, "your ""OnEvent""", "@GUI_CtrlId = " & @GUI_CtrlId, 1, $__a_tabGUI[1][$eGui_HWindowSelf]) ;~ $__iFlashWindowEx = 0 EndFunc ;==>addSomeEvents Func _WM_SETCURSOR($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam ; FYI: this is meant to flash the Parent GUI of a MsgBox(), ; so the MsgBox() needs a Parent GUI declaration. ; If the 0xFFFE guess don't work, or just wanna save CPU cycles, then you'll need a trigger. ; Maybe something like this below. ;~ If $__iFlashWindowEx = 0 Then Return $GUI_RUNDEFMSG ;~ If TimerDiff($__iFlashWindowEx) < 100 Then Return $GUI_RUNDEFMSG Local Static $hTimerTooSoon = TimerInit(), $hTimerWaitAMoment = TimerInit() If _WinAPI_LoWord($lParam) <> 0xFFFE Then $hTimerWaitAMoment = TimerInit() Return $GUI_RUNDEFMSG EndIf If TimerDiff($hTimerWaitAMoment) < 200 Then Return $GUI_RUNDEFMSG If TimerDiff($hTimerTooSoon) < 500 Then Return $GUI_RUNDEFMSG Local $mouse = _WinAPI_HiWord($lParam) ; https://docs.microsoft.com/en-us/windows/win32/menurc/wm-setcursor ; https://docs.microsoft.com/en-us/windows/win32/inputdev/wm-mousemove Local Const $MK_LBUTTON = 0x0001 Local Const $MK_RBUTTON = 0x0002 Local Const $MK_MBUTTON = 0x0010 Local Const $MK_XBUTTON1 = 0x0020 Local Const $MK_XBUTTON2 = 0x0040 ;~ If BitAND($mouse, $MK_LBUTTON) Then ConsoleWrite('- clicked MK_LBUTTON' & @CRLF) ;~ If BitAND($mouse, $MK_RBUTTON) Then ConsoleWrite('- clicked MK_RBUTTON' & @CRLF) ;~ If BitAND($mouse, $MK_MBUTTON) Then ConsoleWrite('- clicked MK_MBUTTON' & @CRLF) ;~ If BitAND($mouse, $MK_XBUTTON1) Then ConsoleWrite('- clicked MK_XBUTTON1' & @CRLF) ;~ If BitAND($mouse, $MK_XBUTTON2) Then ConsoleWrite('- clicked MK_XBUTTON2' & @CRLF) If BitAND($mouse, $MK_LBUTTON) Or BitAND($mouse, $MK_RBUTTON) Or _ BitAND($mouse, $MK_MBUTTON) Or BitAND($mouse, $MK_XBUTTON1) Or _ BitAND($mouse, $MK_XBUTTON2) Then $hTimerTooSoon = TimerInit() _WinAPI_MessageBeep(4) ; mimic what windows does by default when _WinAPI_FlashWindowEx($hWnd, 3, 6, 50) ; clicking the title. _WinAPI_FlashWindowEx(WinGetHandle("[CLASS:#32770;]"), 3, 6, 50) ; ..this works on the MsgBox() because is the "on top" in the Z order ; as the code just created it ( and it *is* on top ). EndIf Return $GUI_RUNDEFMSG EndFunc ;==>_WM_SETCURSOR This is a post of example(s). The code started due to the observation that controls don't look the same when in a tab control. Digging thru the forum I found chunks of code so I smash them together to solve my issues. The "UDF" is more of an useful include than an UDF, but it shows how to use Child GUIs instead of a TAB control. In each child GUI you can have a GUICtrlCreateTab(). ( something that I did not realize until I browse the Wiki ) Working on the code I found myself having to GUIRegisterMsg(). Then why not register more and do more. Took me about a month to discover how to put it together. Then I'm like "this would make a good example". So try it out, use what you need ( or as is ). Hopefully it'll save you the learning curve. The code is in the downloads section. ( I'm a copy and paste kind of coder, so racking my brain is not my forte. But at times, is what it takes to get working code ) PS: if you find a better way to do something or a gross misinterpretation in the code, do share. ( so I can copy and paste )
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