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Found 4 results

  1. So I have been reading on how to use OAuth2 Service accounts(https://developers.google.com/identity/protocols/OAuth2ServiceAccount) and ran into an issue with autoit I can not solve. To keep this short to communicate to the Google API I need to use a JSON Web signature containing {Base64url encoded header}.{Base64url encoded claim set}. The Header and claim set work fine but I do not know how to convert them to a byte array using autoit. I have looked around on the forums and website but have not found anything that seems to work. Here is my code. #include-once #include &l
  2. The StringToByte function , I expected to return 0s and 1s as strings displayed, but in fact it returns in hex if Im not wrong like 0xH3J4H.... How can I make to return to me the expression of a string in bits ?
  3. Hi, I don't understand how the size of the structure works. I know that an int has a size of 4 bytes, if I get the size of the struct then I have 4 bytes; a byte has as size of 1 byte, if I get the size of the struct then I have 1 byte. Until here everything seems fine, unless I make a structure with the two elements, the size is 8 bytes; 4+1=5 and not 8. Here is the example : #include <Constants.au3> Local Const $tagSTRUCT1 = "struct;int var1;endstruct" Local $tSTRUCT1 = DllStructCreate($tagSTRUCT1) MsgBox($MB_SYSTEMMODAL, "", "Struct1 Size: " & DllStructGetSize($tSTRUCT1
  4. Title says it all. I'm trying to communicate with a server, where the first two bytes are an u16 of the length of the packet. But I have no idea how to go to u16...in order to send it over TCP... Anyone know how? Thanks in advance.
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