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Found 5 results

  1. @Jos Is it possible that #Au3Stripper_Ignore_Funcs and #Au3Stripper_Ignore_Variables are currently broken (in the beta)? Asking because I can not strip my script at all when using MouseOnEvent.au3 which includes those ignore directives.
  2. This UDF allows to set an events handler for Mouse device. The beginning... I searched for a way to disable the Mouse Primary click, and be able to call some function when the click event is received... Big thanks to amel27 for this one, i only organized the whole stuff to UDF style. Example: #include <GUIConstantsEx.au3> #include "MouseOnEvent.au3" HotKeySet("{ESC}", "_Quit") _Example_Intro() _Example_Limit_Window() Func _Example_Intro() MsgBox(64, "Attention!", "Let's set event function for mouse wheel *scrolling* up and down", 5) ;Set event function for mouse wheel *scrolling* up/down and primary button *down* action (call our function when the events recieved) _MouseSetOnEvent($MOUSE_WHEELSCROLLDOWN_EVENT, "_MouseWheel_Events") _MouseSetOnEvent($MOUSE_WHEELSCROLLUP_EVENT, "_MouseWheel_Events") _MouseSetOnEvent($MOUSE_PRIMARYDOWN_EVENT, "_MousePrimaryDown_Event") Sleep(3000) ;UnSet the events _MouseSetOnEvent($MOUSE_WHEELSCROLLDOWN_EVENT) _MouseSetOnEvent($MOUSE_WHEELSCROLLUP_EVENT) _MouseSetOnEvent($MOUSE_PRIMARYDOWN_EVENT) ToolTip("") MsgBox(64, "Attention!", "Now let's disable Secondary mouse button up action, and call our event function.", 5) _MouseSetOnEvent($MOUSE_SECONDARYUP_EVENT, "_MouseSecondaryUp_Event", 0, 1) Sleep(5000) _MouseSetOnEvent($MOUSE_SECONDARYUP_EVENT) ToolTip("") EndFunc Func _Example_Limit_Window() Local $hGUI = GUICreate("MouseOnEvent UDF Example - Restrict events on specific window") GUICtrlCreateLabel("Try to click on that specific GUI window", 40, 40, 300, 30) GUICtrlSetFont(-1, 12, 800) GUICtrlCreateLabel("Press <ESC> to exit", 10, 10) GUISetState() _MouseSetOnEvent($MOUSE_PRIMARYDOWN_EVENT, "_MousePrimaryDown_Event", $hGUI) ;A little(?) bugie when you mix different events :( ;_MouseSetOnEvent($MOUSE_SECONDARYUP_EVENT, "_MouseSecondaryUp_Event", $hGUI) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $GUI_EVENT_PRIMARYDOWN MsgBox(0, "", "Should not be shown ;)") EndSwitch WEnd _MouseSetOnEvent($MOUSE_PRIMARYDOWN_EVENT) ;_MouseSetOnEvent($MOUSE_SECONDARYUP_EVENT) EndFunc Func _MouseWheel_Events($iEvent) Switch $iEvent Case $MOUSE_WHEELSCROLLDOWN_EVENT ToolTip("Wheel Mouse Button (scrolling) DOWN Blocked") Case $MOUSE_WHEELSCROLLUP_EVENT ToolTip("Wheel Mouse Button (scrolling) UP Blocked") EndSwitch Return $MOE_BLOCKDEFPROC ;Block EndFunc Func _MousePrimaryDown_Event() ToolTip("Primary Mouse Button Down Blocked") Return $MOE_BLOCKDEFPROC ;Block EndFunc Func _MouseSecondaryUp_Event() ToolTip("Secondary Mouse Button Up Blocked") EndFunc Func _Quit() Exit EndFunc Available Events Constants: ------------------------------------------ CHANGELOG: Download: Attached: MouseOnEvent_2.4.zip Old version: MouseOnEvent.zip - v2.3 MouseOnEvent_2.1.zip MouseOnEvent_2.0.zip MouseOnEvent_UDF_1.9.zip MouseSetOnEvent_UDF_1.8.zip MouseSetOnEvent_UDF_1.7.zip MouseSetOnEvent_UDF_1.6.zip MouseSetOnEvent_UDF_1.5.zip MouseSetOnEvent_UDF_1.4.zip MouseSetOnEvent_UDF_1.3.zip Previous downloads: 146 + 200 + 804 MouseOnEvent.zip MouseOnEvent.zip
  3. If I run a process using the run() statement and setting the proper STDIO redirection flags, I can access and manage the I/O streams of that process. Is there a way to hook to the same streams of a process that is already running? Thanks for any tip
  4. Version 1.9

    4,307 downloads

    This UDF allows to set an events handler (a hook) for Mouse device.
  5. Hello, how can I use Microsoft Detours with AutoIt ? What do I need to do to make me able to use all the advantages that Detours has, with Autoit ( so to be able to "re-route Win32 APIs underneath applications" as the Detour's description says )? This is the link to Microsoft Detours, in case someone doesn't knows what it is exactly : http://research.microsoft.com/en-us/projects/detours/ Im not very experieced with this, so thats why I posted this >.<
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