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  1. Pool provides multiple AutoIt processes with an infrastructure for exchanging messages, data, and remote-control instructions, on a single machine or on a local area network. It is modelled partly on HTCondor, but also incorporates user-defined messages (UDM), LANchat, mails, data Container shipping management, and remote power control and remote execution. That last feature means one process can send lines of AutoIt script to another process, and run it there (including batch control and synchronisation). Consider it my take on inter-process communication (IPC). Pool incorporates many contributions (a few are included in the bundle, other tiny snippets are part of the main script), from other forum members without whom this project simply would never even have been conceivable. In particular, I hereby want to acknowledge the excellent work of Zatorg, wraithdu, W0uter, Ward, ValeryVal, spudw2k, trancexx, This-is-Me, Nomad, Nine, Manadar, LazyCat, Lakes, Kip, Kealper, Jos, Greencan, FredAI, evilertoaster, dragan, Chimp, and AdamUL. Some codes merely helped to clarify my novice understanding of various IPC issues, others have been gratefully integrated. Three contributors need special mention: Kip & Zatorg for event-driven TCP, and trancexx for MailSlot; together these form the backbone of everything else. The only reason I still dare to publish this under my own name is because I did add over ten thousand lines of code myself. Nevertheless, Pool may serve as a showcase for how various members' example scripts can be combined into a comprehensive environment. Many, many thanks to everyone involved! Pool is designed to be simple to use. Only a few functions are public, and of those, you really only need to study these four control UDFs: _Pool_Send_Command(): Pool's Command & Control Centre (see list of commands below) _Pool_Send_UserDefinedMsg(): define your own outgoing msgs _Pool_Receive_UserDefinedMsg(): process your own incoming msgs _Pool_Send_ExeQcall(): send one or more AutoIt instructions to target's Exe-Queue (ExeQ) and these ones for data transfers: _Pool_Container_Create(): associate shipping Container with data _Pool_Container_Destroy(): release Container memory and all associated Sharing relations _Pool_Container_CreateShare(): associate destination with Container _Pool_Container_DestroyShare(): dissolve sharing association for destination To get an idea of what _Pool_Send_Command() can do, here's the list of commands: Pool is big. It has got many dozens of fixed and dynamic user-defined settings to create specific applications with (see #Region Globals). Please take the time to read the extensive Remarks section at the top of the main script (Pool.au3), including the warnings and limitations. Furthermore, I've provided two example environments in the subdir Examples in the bundle: CLNtest (messages and remote execution) and CLNmaster + CLNslave (data Container shipping). If you run these on a single machine, you'll need to start PostOffice_Solo; on multiple machines, one should start first with PostOffice_Server, the rest with PostOffice_Client, once the Server is initialised. See the readme.txt in the Examples subdir for additional help. Another example (multi-processing a la Condor) is shipped with release 2.4+ of Eigen4AutoIt. Since this is an Example script, you can find a number of interesting design ideas in Pool: Pool.v0.7.7z Pool bundle, second beta release, version 0.7 IMPORTANT CAVEAT This is an experimental beta release. Some parts of Pool have never been tested, others only in the simplest possible setting (the largest network I ever tested comprised one desktop and three laptops (one with busted radio) on a crappy Wifi router; I've never tested it on a cabled network). The (W)LAN part still has many issues and may not be able to handle more than a few machines. There's no callstack error handler. Event-driven TCP remains glitchy, and some of my MailSlots keep malfunctioning. I also lack access to Windows 8.* test environments. In addition, many issues you may encounter will be due to specific timings/event sequencing (which makes it hard to debug) and/or your specific infrastructure. That means that, most likely, I cannot recreate your Pool bugs (even with your scripts), so I cannot fix them either. Therefore, I will not be offering bug support for users at this point; there's still far too much I need to fix in my own environment to worry about yours, I'm sorry (also, I've been working on this for four months flat, and need a break from it). However, I am of course open to suggestions, remarks, criticism, and kind words (preferably the latter ). Finally, I will be exceptionally busy with work for the foreseeable future, so it may take me more time than in the past to respond to your posts. Have fun playing in the Pool.
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