Jump to content

Recommended Posts

Posted

Hi,

I try to use PixelGetColor So I use findchecksum_example.au3 to find the X, Y and Decimal Pixel Color.

On my desktop, it work fine. But when I try to get Decimal Pixel Color on my game, it always says: Decimal Pixel Color: 1024 (See screenshot below)

So I cant use any PixelGetColor, it doesnt work, only Pixel Checksum ($checksum = PixelChecksum(914, 62, 994, 74)) but its not good enough for me

(The HP Drop (Ex: 900/1000 HP, So the script press f8, So I use an Healing Pots, second hit by monster; my HP is now 400/1000, the script use ONE pot, (500/1000), next shot I die...So is there a way to get the Original Pixel Checksum and the script will press F8 4-5-6-7-8-9-10 times if needed to get back to the original HP ??)

Posted Image

Posted
:D yeah.. i chek this in my game too.. and thats show 1024 pixels too :D why?

[center][font=courier new,courier,monospace]Die die die my darling[/font][/center][center][font=courier new,courier,monospace]Don't utter a single word[/font][/center][center][font=courier new,courier,monospace]Die die die my darling[/font][/center][center][font=courier new,courier,monospace]Just shut your pretty mouth[/font][/center][center][font=courier new,courier,monospace]I'll be seeing you again[/font][/center][center][font=courier new,courier,monospace]I'll be seeing you[/font][/center][center][font=courier new,courier,monospace]In hell[/font][/center]

Posted (edited)

Resolved with Pixel Search :D And yes the screenshot helps me to get the correct value (2170913 in this case and turned it to Hex for Pixel Search, works good !)

Edited by Aklentys

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...