JinSentou Posted December 3, 2009 Share Posted December 3, 2009 (edited) Hey guys, I'm trying to take and use memory addresses in my AutoITv3 Script but I have no clue how to do it, if one of you could give me a step by step that would be very nice. The goal is that each address has a value, that value is determined by how many pills you have in the slot (The addresses are the game's hotbar slots). So if I had 99 pills in slot F1 then it would show as 99 for the value, 28 would have the value of 28, etc. My question is how do I make it read those addresses and values and if it hits a certain value it does something. The something in this case would be that it beeps to notify you that it is time to repill. I have nomadmemory and just6 got it "installed". By the way these addresses are Cheat Engine addresses (Yes I'm using cheat engine for things other than cheating! D : ) Edited December 3, 2009 by JinSentou Link to comment Share on other sites More sharing options...
Splash Posted December 3, 2009 Share Posted December 3, 2009 Most memory addresses change every time you run a program. You know how to get a pointer for a memory address??? Look at these topics: http://www.autoitscript.com/forum/index.php?showtopic=96164 http://www.autoitscript.com/forum/index.php?showtopic=99631 http://www.autoitscript.com/forum/index.php?showtopic=93855 http://www.autoitscript.com/forum/index.php?app=core&module=attach§ion=attach&attach_id=27418 Igor Cemim Automatic Update UDF - IP Address UDF - WinPcap AutoIt _FindDevice()[font="Verdana"][size="2"]AutoIt Spanish/Brasil/World community!!![/size][/font]Use you wanna a dot.tk domain please use my link: Link to comment Share on other sites More sharing options...
JinSentou Posted December 3, 2009 Author Share Posted December 3, 2009 Already tested it out, the addresses always stay the same. The reason why is because if you edit them it just boots you out of the game so there was no reason for them to change. Link to comment Share on other sites More sharing options...
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