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Optimization / Suggestions for Music Bot


contin
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This is my currently "working" attempt at a TCP Client/Server relationship to control Winamp through a GUI on another computer. So far, it is rather basic, and I am looking for codesnippets to increase the response time / make cleaner code + Increase my own knowledge :)

Credit goes to..

G.Sandler (CreatoR's Lab - http://creator-lab.ucoz.ru) - Winamp Automation Library

Kip - TCP UDF v3

Server

#include "TCP.au3"
#include "Winamp_Library.au3"
  
  Global $a = 0
  Global $i = 1
  Global $playlist = 0
  $hServer = _TCP_Server_Create(6112); A server. Tadaa!
  Global $trackList
  _TCP_RegisterEvent($hServer, $TCP_NEWCLIENT, "NewClient"); Whooooo! Now, this function (NewClient) get's called when a new client connects to the server.
  _TCP_RegisterEvent($hServer, $TCP_DISCONNECT, "Disconnect"); And this,... this will get called when a client disconnects.
  _TCP_RegisterEvent($hServer, $TCP_RECEIVE, "Received")
  While 1
    Sleep(10)
  WEnd
  
  Func Received($hSocket, $sReceived, $iError); And we also registered this! Our homemade do-it-yourself function gets called when something is received.
         If $a = 1 Then
             _playTrack($sReceived)
             $a = 0
         EndIf
         If $a = 0 Then
            If $sReceived == "start:" Then _startWinamp()
             
            If $sReceived == "next:" Then _nextTrack()      
            
            If $sReceived == "array:" Then 
                _TCP_Send($hSocket, $trackList[$i][0])
                $i = $i + 1
            EndIf
            If $sReceived == "nextSong:" Then 
                If $Playlist <> 1 Then
                    _TCP_Send($hSocket, "notready:")
                Else
                    If $i == UBound($trackList)-1 Then 
                        _TCP_Send($hSocket, "done:")
                        $i = 1
                    Else
                        _TCP_Send($hSocket, $trackList[$i][0])
                        $i = $i + 1
                    EndIf
                EndIf
            EndIf
            If $sReceived == "play:" Then 
             _TCP_Send($hSocket, "track:")
             $a = 1
            EndIf
         Endif
         
         
  EndFunc
  
  Func NewClient($hSocket, $iError); Yo, check this out! It's a $iError parameter! (In case you didn't noticed: It's in every function)
        _TCP_Send($hSocket, "start:"); Sending: "Bleh!" to the new client. (Yes, that's right: $hSocket is the socket of the new client.)
  EndFunc
  
Func Disconnect($hSocket, $iError); Damn, we lost a client. Time of death: @Hour & @Min & @Sec :P
 EndFunc
 
Func _startWinamp()
    _Winamp_Start(-1, 1)
    If @error Then
        MsgBox(16, "Error", StringFormat("There was an error (%d) executing Winamp Player.", @error) & _
            @CRLF & @CRLF & "OK   ===>   EXIT")
        Exit
    EndIf
    
    Local $aTracksList = _Winamp_GetPlayListToArray()
    Local $iTotalSongs = UBound($aTracksList)-1
    
    If $iTotalSongs < 1 Then
        Local $sSelectedSong = FileOpenDialog("Select Song", "C:\", "Media files (*.mp3;*.wav;*.mdi)", 7)
        If @error Then Exit
        
        If StringInStr($sSelectedSong, "|") Then
            Local $aSelectedSongs = StringSplit($sSelectedSong, "|")
            $iTotalSongs = 0
            
            For $i = 2 To UBound($aSelectedSongs)-1
                _Winamp_AddFile($aSelectedSongs[1] & "\" & $aSelectedSongs[$i])
                $iTotalSongs += 1
            Next
        Else
            _Winamp_AddFile($sSelectedSong)
            $iTotalSongs = 1
        EndIf
    EndIf
    
    If _Winamp_GetCurrentTrackPlayStatus() <> 1 Then
        _Winamp_Play()
    EndIf
    
    $trackList = _Winamp_GetPlayListToArray()
    $playlist = 1
EndFunc
 
Func _nextTrack()
    _Winamp_Next()
EndFunc

Func _playTrack($i)
    ConsoleWrite($i)
    _Winamp_Play($i-1)
EndFunc

Client

#include "TCP.au3"
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiListView.au3>
Opt("GUIOnEventMode", 1)
$hGUI = GUICreate("Music Controller", 500, 500)
Global $labelStatus = GUICtrlCreateLabel("There is no life.", 8, 5, 495)


Global $arraySpot = 0
Global $switch = 0
Global $sSocket


Global $aArray [2][2] = [["1", "To get song list Press Get Songs"], ["2", ""]]

Global $hEdit[2]



$hEdit[0] = GUICtrlCreateEdit("", 10, 30, 30, 20, $WS_TABSTOP)
$hEdit[1] = GUICtrlCreateEdit("", 40, 30, 460, 20, $WS_TABSTOP)

$hPlay_Button = GUICtrlCreateButton("Play Track", 10, 60, 80, 30)
GUICtrlSetOnEvent(-1, "_Play")
$hGet_Button = GUICtrlCreateButton("Get Song List", 100, 60, 80, 30)
GUICtrlSetOnEvent(-1, "_Get")



$hListView = GUICtrlCreateListView("Song#|Song Name", 10, 100, 480, 380)
_GUICtrlListView_SetColumnWidth(-1, 0, 50)
_GUICtrlListView_SetColumnWidth(-1, 1, 430)
_GUICtrlListView_AddArray($hListView, $aArray)

GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")

GUISetState(True, $hGUI)

$iIndex = ""
$iCurr_Index= ""
$hClient = _TCP_Client_Create("x.x.x.x", 6112)

_TCP_RegisterEvent($hClient, $TCP_RECEIVE, "Received")
_TCP_RegisterEvent($hClient, $TCP_CONNECT, "Connected")
_TCP_RegisterEvent($hClient, $TCP_DISCONNECT, "Disconnected")
While 1
    Sleep(100)
    $iIndex = _GUICtrlListView_GetSelectedIndices($hListView, False)
    ; Check it is a new index to prevent flicker
    If $iIndex <> $iCurr_Index Then
        For $i = 0 To 1
            GUICtrlSetData($hEdit[$i], $aArray[$iIndex][$i])
        Next
        $iCurr_Index = $iIndex
    EndIf
WEnd

Func Connected($hSocket, $iError)
    If Not $iError Then
        UpdateStatus("Connected")
        $sSocket = $hSocket
    Else
        UpdateStatus("Could not connect, are you sure server is running?")
    EndIf
EndFunc
    
Func Received($hSocket, $sReceived, $iError)
    UpdateStatus($sReceived)
    If $sReceived == "start:" Then _TCP_Send($sSocket, "start:")
    If $sReceived == "notready:" Then 
        UpdateStatus("Not Ready to retrieve songs")
    EndIf
    If $sReceived == "done:" Then 
        $switch = 0
        _GUICtrlListView_DeleteAllItems(GUICtrlGetHandle($hListView))
        _GUICtrlListView_AddArray($hListView, $aArray)
    EndIf
    If $switch = 1 Then
        If $arraySpot > UBound($aArray)-1 Then 
            $iNewDimension = UBound($aArray)+1
            ReDim $aArray[$iNewDimension][2]
        EndIf
        $aArray[$arraySpot][1] = $sReceived
        $aArray[$arraySpot][0] = $arraySpot + 1
        $arraySpot = $arraySpot + 1
        _TCP_Send($sSocket, "nextSong:")
    EndIf
    If $switch = 0 Then
        If $sReceived == "track:" Then _TCP_Send($sSocket, GUICtrlRead($hEdit[0]))
    EndIf
EndFunc         

Func Disconnected($hSocket, $iError)
    UpdateStatus("Connection closed or lost")
EndFunc
            
Func _Play()
    $switch = 0
    _TCP_Send($sSocket, "play:")
EndFunc

Func _Get()
    $switch = 1
    UpdateStatus("Retrieving Song List")
    _TCP_Send($sSocket, "array:")
EndFunc

Func _Exit()
    Exit
EndFunc

Func UpdateStatus($text)
    GUICtrlSetData($labelStatus, $text)
EndFunc
Edited by contin
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