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Posted

This looked easy but i can't do it.

I want script that will detect if mouse has been moved left or right, and hold a button while the mouse is moving. Like "while ispressed |do |send", but with mouse movement instead of ispressed. I searched the forum and closest i could find was MouseGetPos, but i can't see how can that be used for this.

Thanks for your time reading

Posted

Use MouseGetPos(0) in a loop to get only the X coordinate, and monitor it in a loop (While/WEnd) for changes within a certain amount of time.

Try to code it and post what you've got if you need more help.

;)

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
Posted (edited)

As far as i understand, MouseGetPos can only detect coordinates at one moment. So, to do what i want i would need to create loop in 1ms intervals and check for mouse position changes. The only idea i got is something like this:

#include <Misc.au3>
$dll = DllOpen("user32.dll")

      While _IsPressed("button", $dll)
        Do
            $pos1=mousegetpos(0)
            sleep(1)
            $pos2=mousegetpos(0)
               if $pos2>$pos1 then
                 Send ("{button1 down}")
               else 
                 Send ("{button2 down}")
               endif
        until Not _IsPressed("button", $dll)
      WEnd
DllClose($dll)

I know this does not work. I think "if $pos2>$pos1 then" is wrong.

Edited by TwistedMind
  • Moderators
Posted

TwistedMind,

This is an easier way - although it involves some quite advanced concepts. :evil:

You need to register the message that Windows sends when the mouse is moved so that you can intercept it. Then whenever the mouse moves, you read the x-coordinate and check in your normal GUIGetMsg loop whether the value has changed. If the value has changed then you know the mouse is moving - you set a timer and if the mouse has not moved for a certain time you decide the mouse is no longer moving.

Look at this example:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

; Create Global variables
Global $iMouse_Pos
Global $iMouse_Curr_Pos = 0
Global $iBegin = 0

; Create GUI
$hGUI = GUICreate("Test", 500, 500)

; Create labels on GUI
$hLabel = GUICtrlCreateLabel("The Mouse X co-ordinate is: ", 10, 10, 150, 20)
$hCoord = GUICtrlCreateLabel("", 160, 10, 50, 20)
$hMoving = GUICtrlCreateLabel("", 10, 50, 200, 20)

GUISetState()

; Register the Windows message
GUIRegisterMsg($WM_MOUSEMOVE, "__MY_WM_MOUSEMOVE")

While 1

    ; Check for closure
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
    EndSwitch

    ; Check if mouse has moved in x-direction
    If $iMouse_Pos <> $iMouse_Curr_Pos Then
        ; Set new position
        $iMouse_Curr_Pos = $iMouse_Pos
        ; Write coordinate
        GUICtrlSetData($hCoord, $iMouse_Pos)
        ; Reset the timer to keep moving 
        $iBegin = TimerInit()
        ; Set Moving label
        GUICtrlSetData($hMoving, "Mouse is moving")
    EndIf

    ; Check if timer has run for more than 1/10 sec
    If TimerDiff($iBegin) > 100 Then
        ; Clear moving label
        If GUICtrlRead($hMoving) = "Mouse is moving" Then GUICtrlSetData($hMoving, "")
    EndIf

WEnd

Func __MY_WM_MOUSEMOVE($hWnd, $iMsg, $wParam, $lParam)
    Switch $iMsg
        Case $WM_MOUSEMOVE
            If IsHWnd($hGUI) Then $iMouse_Pos = MouseGetPos(0) ; Get only X coordinate
    EndSwitch
EndFunc   ;==>__MY_WM_MOUSEMOVE

I think it is clear enough, but if not - please ask. ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

  • Moderators
Posted

TwistedMind,

It is not that difficult. What is too much for you? We are here to help and explain. ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Posted

As far as i understand, MouseGetPos can only detect coordinates at one moment. So, to do what i want i would need to create loop in 1ms intervals and check for mouse position changes.

I was thinking more like this:
HotKeySet("{ESC}", "_Quit")

Global $iLastX = MouseGetPos(0), $iCurrentX = 0

While 1
    $iCurrentX = MouseGetPos(0)
    If $iCurrentX = $iLastX Then
        ToolTip("Mouse not moving...")
    Else
        $iLastX = $iCurrentX
        ToolTip("Mouse is on the move!")
    EndIf
    Sleep(250)
WEnd

Func _Quit()
    Exit
EndFunc

Note that testing every 1ms is not required. At the speed a human hand normally moves a mouse, it can take much longer than that to change the X coordinate, even while the mouse IS in motion.

;)

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
Posted

M23, it is like reading unknown language. I just can't understand most of the commands. Even with the comments. Things like "Check for closure" and "Clear moving label", i have no idea what that does and why is it there. I am so sory. I know you are ready to help but i am a total begginer and it is simply to advanced for me.

PsaltyDS, this one is a bit easier. But, it will only detect if the mouse has been moved. It won't detect the side. So i modified it to this:

#include <Misc.au3>
$dll = DllOpen("user32.dll")

      Global $iLastX = MouseGetPos(0), $iCurrentX = 0

While 1
    While _IsPressed("04", $dll)
        Do
            $iCurrentX = MouseGetPos(0)
            If $iCurrentX > $iLastX Then
                Send ("{button1}")
            ElseIf $iCurrentX < $iLastX Then
                Send ("{button2}")
            EndIf
            $iLastX = $iCurrentX
            Sleep(250)
        until Not _IsPressed("04", $dll)
    WEnd    
WEnd
DllClose($dll)

and it works perfectly. Except in game, where i need it ;) . I saw somewhere that while in game, mouse is fixed to the center. Is there anything i can do to make this work?

Murphy's law, the script from M23 would probably work without a problem. Just because i don't get it :evil:

So, I will go to sleep now, and start all over in the morning. Hopefuly i will be smarter.

  • Moderators
Posted

Except in game

Same here..... ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Posted

you don't support gamers?

I'm sure they do support "gamers", however, since you know very little code it's highly unlikely you are creating a game and more likely that you are trying to code up a cheat which the majority here don't support.

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