dantay9 Posted December 22, 2009 Share Posted December 22, 2009 Yes. That was it. Just upgraded to the newest version today. Link to comment Share on other sites More sharing options...
ValeryVal Posted December 24, 2009 Share Posted December 24, 2009 Script: Attached File Torus3.zip (3.91K) Thank you for Toros. It's fine. This replacement of _GLDraw() creates a dark-side object. expandcollapse popup; Drawing function Func _GLDraw() local $R = 0.3 $nM += 1 ; Speed If $nM > 360 Then $nM = 0 _glClear(BitOR($GL_COLOR_BUFFER_BIT, $GL_DEPTH_BUFFER_BIT)) ; Clean buffers _glClearColor(0.0, 0.0, 0.0, 1.0) ; Black Background _glPushMatrix() ; Copy the current matrix and push it onto the stack _glLightfv($GL_LIGHT0, $GL_POSITION, $pLightPosition); Light _glRotatef($nM, $nM, $nM, $nM) ; Do some funny spinning _glMaterialfv($GL_FRONT, $GL_DIFFUSE, $pMaterialTorus) ; Color the Torus _glCallList($TorusDL); Render the Torus ; Start Disc Disc ($R, 0, 0, 0, $R/2) _glPopMatrix() ; Restore the previous Matrix _glFlush() ; Flush the buffer ; Replace old with the new one _SwapBuffers($hDC) EndFunc ;==>_GLDraw Func Disc ($R, $x, $y, $z, $h, $n = 60) local $GL_QUADS = 0x0007 local $GL_POLYGON = 0x0009 local $i, $fi, $a = 2*3.14/$n local $dc local $d[61], $x1[61], $y1[61], $p1, $q1, $p2, $q2, $z1, $z2 $z1 = $z+$h $z2 = $z-$h _glBegin($GL_POLYGON) For $i = 0 to $n $fi = (2*$i-1)*$a + $a/2 $x1[$i] = $R*Cos($fi)+$x $y1[$i] = $R*Sin($fi)+$y _glVertex3f($x1[$i], $y1[$i], $z1) Next _glEnd(); _glBegin($GL_POLYGON) For $i = 0 to $n _glVertex3f($x1[$i], $y1[$i], $z2) Next _glEnd(); For $i = 0 to $n _glBegin($GL_QUADS) $dc = 0.7*$d[$i] + 0.3 $p1 = $x1[$i] $q1 = $y1[$i] if $i = $n then $p2 = $x1[0] $q2 = $y1[0] else $p2 = $x1[$i+1] $q2 = $y1[$i+1] endif _glVertex3f($p1, $q1, $z1) _glVertex3f($p2, $q2, $z1) _glVertex3f($p2, $q2, $z2) _glVertex3f($p1, $q1, $z2) _glEnd() Next Endfunc Is your Misc object a part of the LHC-2010 (THE LARGE HADRON COLLIDER)? The point of world view Link to comment Share on other sites More sharing options...
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