datkewlguy Posted April 24, 2005 Posted April 24, 2005 hello, i believe ive seen this answered before but my mind is drawing a blank, does anyone know how to do this?
datkewlguy Posted April 25, 2005 Author Posted April 25, 2005 i think it is possible to do this using a dll or something... anyone know i could use the information on this...
FuryCell Posted April 25, 2005 Posted April 25, 2005 (edited) hello, i believe ive seen this answered before but my mind is drawing a blank, does anyone know how to do this?<{POST_SNAPBACK}>why not try having a second script and fileinstalling it?Example:MainScriptFileInstall ("Script2.EXE",@TempDir & "\Script2.EXE",1) FileInstall ("Sound.wav",@TempDir & "\Sound.wav",1) Run (@TempDir & "\Script2.EXE") Func OnAutoItExit () ProcessClose ("Script2.EXE") FileDelete (TempDir & "\Script2.EXE") FileDelete (@TempDir & "\Sound.wav") EndFunc [Code Goes Here]Script2#NoTrayIcon While 1 SoundPlay ("Sound.wav",1) WEnd Edited April 25, 2005 by SolidSnake HKTunes:Softpedia | GoogleCodeLyricToy:Softpedia | GoogleCodeRCTunes:Softpedia | GoogleCodeMichtaToolsProgrammer n. - An ingenious device that turns caffeine into code.
datkewlguy Posted April 25, 2005 Author Posted April 25, 2005 i thought of that, but i need the song to fade in as the program starts up and things get messed up like that...
megahyperion Posted April 25, 2005 Posted April 25, 2005 If you think the sound might only loop once or twice then just download Sonic Foundry Acid and remake the .mp3 in there. Sure it will be 2-3x as big but it will loop
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