kaotkbliss Posted February 9, 2010 Share Posted February 9, 2010 (edited) **edit** I should mention 'z' key to toggle zoom on/off 'esc' key to exit **end edit** expandcollapse popup#include <Misc.au3> #include <WindowsConstants.au3> #include <GDIPlus.au3> #include <WinAPIEx.au3> $dll = DllOpen("user32.dll") Global $hParent, $hForm, $Pos, $hBitmap = 0, $Go = 1, $XPrev = MouseGetPos(0), $YPrev = MouseGetPos(1) Global $hDC, $hMemDC, $hSv, $pBlend, $tBlend, $pSize, $tSize, $pSource, $tSource, $hWnd Global $scope = 0 $hParent = GUICreate('', -1, -1, -1, -1, -1, $WS_EX_TOOLWINDOW) $hForm = GUICreate('', 100, 100, $XPrev + 25, $YPrev + 25, BitOR($WS_DISABLED, $WS_POPUPWINDOW), BitOR($WS_EX_LAYERED, $WS_EX_TOPMOST), $hParent) GUISetState(@SW_HIDE, $hForm) While 1 If _IsPressed("1B", $dll) Then DllClose($dll) Exit (1) EndIf If _IsPressed("5A", $dll) And $scope = 0 Then $scope = 1 Sleep(500) EndIf If _IsPressed("5A", $dll) And $scope = 1 Then $scope = 0 GUISetState(@SW_HIDE, $hForm) Sleep(500) EndIf If $scope = 1 Then GUISetState(@SW_SHOWNOACTIVATE, $hForm) $Pos = MouseGetPos() If ($Go) Or ($Pos[0] <> $XPrev) Or ($Pos[1] <> $YPrev) Then WinMove($hForm, '', $Pos[0] - 50, $Pos[1] - 50) _Capture($Pos[0] - 25, $Pos[1] - 25, 50, 50) $XPrev = $Pos[0] $YPrev = $Pos[1] $Go = 0 EndIf EndIf WEnd Func _Capture($iX, $iY, $iWidth, $iHeight) Local $tRect, $hDC, $hMemDC, $hScreenshort = _ScreenCapture($iX, $iY, $iWidth, $iHeight) _WinAPI_FreeObject($hBitmap) $hBitmap = _WinAPI_FitToBitmap($hScreenshort, 100, 100) _WinAPI_FreeObject($hScreenshort) $hDC = _WinAPI_GetDC($hForm) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SelectObject($hMemDC, $hBitmap) _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($NULL_BRUSH)) _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($DC_PEN)) _WinAPI_SetDCPenColor($hMemDC, 0xA00000) $tRect = _WinAPI_CreateRoundRectRgn(0, 0, 100, 100, 25, 25);tried changing this line to make the square a circle ; _WinAPI_Rectangle($hMemDC, $tRect) _WinAPI_ReleaseDC($hForm, $hDC) _WinAPI_DeleteDC($hMemDC) _SetBitmap($hForm, $hBitmap, 255) EndFunc ;==>_Capture Func _ScreenCapture($iX, $iY, $iWidth, $iHeight) Local $hWnd, $hDC, $hMemDC, $hBitmap $hWnd = _WinAPI_GetDesktopWindow() $hDC = _WinAPI_GetDC($hWnd) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) $hBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iWidth, $iHeight) _WinAPI_SelectObject($hMemDC, $hBitmap) _WinAPI_BitBlt($hMemDC, 0, 0, $iWidth, $iHeight, $hDC, $iX, $iY, $MERGECOPY) _WinAPI_ReleaseDC($hWnd, $hDC) _WinAPI_DeleteDC($hMemDC) Return $hBitmap EndFunc ;==>_ScreenCapture Func _SetBitmap($hWnd, $hBitmap, $iOpacity) $hDC = _WinAPI_GetDC($hWnd) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) $hSv = _WinAPI_SelectObject($hMemDC, $hBitmap) $tSize = _WinAPI_GetBitmapDimension($hBitmap) $pSize = DllStructGetPtr($tSize) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, 'Alpha', $iOpacity) DllStructSetData($tBlend, 'Format', 0) _WinAPI_UpdateLayeredWindow($hWnd, $hDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA) _WinAPI_ReleaseDC($hWnd, $hDC) _WinAPI_SelectObject($hMemDC, $hSv) _WinAPI_DeleteDC($hMemDC) EndFunc ;==>_SetBitmap what I would like to do is change the box from a square to a circle, outline it and add crosshairs through it. (to make it look like a scope) I know to do the crosshairs I should use GDI plus, but since this is a slightly modified version of someone elses zoom, I don't know where to put it and also I've not worked with GDI plus yet. (just a pointer as to where the line code goes would be great!) Edited February 9, 2010 by kaotkbliss 010101000110100001101001011100110010000001101001011100110010000 001101101011110010010000001110011011010010110011100100001 My Android cat and mouse gamehttps://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek We're gonna need another Timmy! Link to comment Share on other sites More sharing options...
kaotkbliss Posted February 10, 2010 Author Share Posted February 10, 2010 I've tried adding a _GDIPlus_GraphicsDrawLine, guictrlsetimage, guictrlcreatepic (I created a crosshair bmp in case that would be easier) at lines 64, 80 and 99 using all the variables I could think of in the script that looked like they were setting the zoomed image but the crosshairs never showed 010101000110100001101001011100110010000001101001011100110010000 001101101011110010010000001110011011010010110011100100001 My Android cat and mouse gamehttps://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek We're gonna need another Timmy! Link to comment Share on other sites More sharing options...
kaotkbliss Posted February 11, 2010 Author Share Posted February 11, 2010 ok, I've got the + to draw through the zoom for crosshairs, got the clickthrough to work on the zoom so you can click on stuff but I just cannot get a circle drawn around the + expandcollapse popup#include <Misc.au3> #include <WindowsConstants.au3> #include <GDIPlus.au3> #include <WinAPIEx.au3> $dll = DllOpen("user32.dll") Global $hParent, $hForm, $Pos, $hBitmap = 0, $Go = 1, $XPrev = MouseGetPos(0), $YPrev = MouseGetPos(1) Global $hDC, $hMemDC, $hSv, $pBlend, $tBlend, $pSize, $tSize, $pSource, $tSource, $hWnd,$iX,$iY,$iHeight Global $scope = 0 ;$Cursor="H:\Shawns_Stuff\Terisi_PF\data\cross_l.cur" ;$CursorBack = 'H:\Shawns_Stuff\Terisi_PF\data\arrow_m.cur' $hParent = GUICreate('', -1, -1, -1, -1, -1, BitOR($WS_EX_LAYERED,$WS_EX_TOOLWINDOW,$WS_EX_TRANSPARENT )) $hForm = GUICreate('', 150, 150, $XPrev + 25, $YPrev + 25, BitOR($WS_DISABLED, $WS_POPUPWINDOW), BitOR($WS_EX_LAYERED, $WS_EX_TOPMOST,$WS_EX_TRANSPARENT ), $hParent) GUISetState(@SW_HIDE, $hForm) While 1 If _IsPressed("1B", $dll) Then DllClose($dll) Exit (1) EndIf If _IsPressed("5A", $dll) And $scope = 0 Then ;$cDll = DllCall($dll, "hwnd", "LoadCursorFromFile", "str", $Cursor) ;DllCall($dll, "int", "SetSystemCursor", "int", $cDll[0], "int", 32512) $scope = 1 Sleep(500) EndIf If _IsPressed("5A", $dll) And $scope = 1 Then ;$cDll = DllCall($dll, "hwnd", "LoadCursorFromFile", "str", $CursorBack) ;DllCall($dll, "int", "SetSystemCursor", "int", $cDll[0], "int", 32512) $scope = 0 GUISetState(@SW_HIDE, $hForm) Sleep(500) EndIf If $scope = 1 Then GUISetState(@SW_SHOWNOACTIVATE, $hForm) $Pos = MouseGetPos() If ($Go) Or ($Pos[0] <> $XPrev) Or ($Pos[1] <> $YPrev) Then WinMove($hForm, '', $Pos[0] - 75, $Pos[1] - 75) _Capture($Pos[0] - 25, $Pos[1] - 25, 50, 50) $XPrev = $Pos[0] $YPrev = $Pos[1] $Go = 0 EndIf _Capture($Pos[0] - 25, $Pos[1] - 25, 50, 50) EndIf WEnd Func _Capture($iX, $iY, $iWidth, $iHeight) Local $tRect, $hDC, $hMemDC, $hScreenshort = _ScreenCapture($iX, $iY, $iWidth, $iHeight) _WinAPI_FreeObject($hBitmap) $hBitmap = _WinAPI_FitToBitmap($hScreenshort, 150, 150) _WinAPI_FreeObject($hScreenshort) $hDC = _WinAPI_GetDC($hForm) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SelectObject($hMemDC, $hBitmap) _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($NULL_BRUSH)) _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($DC_PEN)) _WinAPI_SetDCPenColor($hMemDC, 0xA00000) _WinAPI_DrawLine($hMemDC, 150, 75, -150, 75) _WinAPI_DrawLine($hMemDC, 75, 150, 75, -150) _WinAPI_ReleaseDC($hForm, $hDC) _WinAPI_DeleteDC($hMemDC) _SetBitmap($hForm, $hBitmap, 254) EndFunc ;==>_Capture Func _ScreenCapture($iX, $iY, $iWidth, $iHeight) Local $hWnd, $hDC, $hMemDC, $hBitmap $hWnd = _WinAPI_GetDesktopWindow() $hDC = _WinAPI_GetDC($hWnd) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) $hBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iWidth, $iHeight) _WinAPI_SelectObject($hMemDC, $hBitmap) _WinAPI_BitBlt($hMemDC, 0, 0, $iWidth, $iHeight, $hDC, $iX, $iY, $MERGECOPY) _WinAPI_ReleaseDC($hWnd, $hDC) _WinAPI_DeleteDC($hMemDC) Return $hBitmap EndFunc ;==>_ScreenCapture Func _SetBitmap($hWnd, $hBitmap, $iOpacity) $hDC = _WinAPI_GetDC($hWnd) $hMemDC = _WinAPI_CreateCompatibleDC($hDC) $hSv = _WinAPI_SelectObject($hMemDC, $hBitmap) $tSize = _WinAPI_GetBitmapDimension($hBitmap) $pSize = DllStructGetPtr($tSize) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, 'Alpha', $iOpacity) DllStructSetData($tBlend, 'Format', 0) _WinAPI_UpdateLayeredWindow($hWnd, $hDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA) _WinAPI_ReleaseDC($hWnd, $hDC) _WinAPI_SelectObject($hMemDC, $hSv) _WinAPI_DeleteDC($hMemDC) EndFunc ;==>_SetBitmap 010101000110100001101001011100110010000001101001011100110010000 001101101011110010010000001110011011010010110011100100001 My Android cat and mouse gamehttps://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek We're gonna need another Timmy! Link to comment Share on other sites More sharing options...
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