FinalVersion Posted February 12, 2010 Share Posted February 12, 2010 I'm trying to replicate a Steam GUI, I have the green background. But the buttons I can't enter a hex code in for the color.And to be specific, the Souce SDK GUI.Here is what I have at the moment.And I want something close to this. [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center] Link to comment Share on other sites More sharing options...
JRowe Posted February 12, 2010 Share Posted February 12, 2010 (edited) http://www.autoitscript.com/forum/index.php?app=core&module=searchApparently I can't replicate searches from links. Not sure what happened. However, if you do a search for "steam gui" you get relevant results pretty quick. Edited February 13, 2010 by JRowe [center]However, like ninjas, cyber warriors operate in silence.AutoIt Chat Engine (+Chatbot) , Link Grammar for AutoIt , Simple Speech RecognitionArtificial Neural Networks UDF , Bayesian Networks UDF , Pattern Matching UDFTransparent PNG GUI Elements , Au3Irrlicht 2Advanced Mouse Events MonitorGrammar Database GeneratorTransitions & Tweening UDFPoker Hand Evaluator[/center] Link to comment Share on other sites More sharing options...
FinalVersion Posted February 13, 2010 Author Share Posted February 13, 2010 I found this http://www.autoitscript.com/forum/index.php?showtopic=96779, it's the steam gui, but I'm trying to go for the Source SDK GUI, but if I can't, I'll probably use the UDF from that thread. [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center] Link to comment Share on other sites More sharing options...
danielkza Posted February 13, 2010 Share Posted February 13, 2010 Just a note for you: Steam uses a completely custom system (VGUI2) for its interface. It is not control based: layout is read from text files and drawn directly to windows. It is used on Valve's game menus/overlays as well. You'll probably be able to speed things up by reading the definition files somehow (they're in VDF format, for which there are parsers available). Link to comment Share on other sites More sharing options...
FinalVersion Posted February 13, 2010 Author Share Posted February 13, 2010 I just plan to take the easy way, provided I can either "hide" a button under an image, or basically make the image a button [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center] Link to comment Share on other sites More sharing options...
darkjohn20 Posted February 13, 2010 Share Posted February 13, 2010 Funny, I was actually doing stuff like this today. I was making a copy of the error box. I have everything correct except the button, which, while flat, will not change color, or left align text. Link to comment Share on other sites More sharing options...
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