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DllCall function crash

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Hi everybody,

I've written a fonction in a dll and I've got a problem when executing the AutoIt script (crash of AutoIt interpreter).

Here the code of my DLL :





#ifdef BUILD_DLL

/* DLL export */

#define DLL_EXPORT __declspec(dllexport)


/* EXE import */

#define DLL_EXPORT __declspec(dllimport)


#include <direct.h>

#include <iostream>

using namespace std;

extern "C" {

DLL_EXPORT short multby2(short input, short *output);




extern "C" {

BOOL WINAPI DllMain(HANDLE hinst, DWORD reason, LPVOID lpReserve)


//HInst = (HINSTANCE)hinst;

//printf ("Handle de la DLL de DllMain : %d\n", (unsigned int)HInst);




printf ("Attachement de la DLL au process \n");



printf ("Déttachement de la DLL du process \n");


default :




return true;



short multby2(short input, short* output)


cout << "input = " << input << endl;

*output = 2*intput;

return 0;


dll compilation


g++ -c -DBUILD_DLL function.cxx

g++ -shared -o mydll.dll function.o -mwindows

Here the autoit script :


$dll = DllOpen("mydll.dll")

$input = 3;

$str = "short;"

$struct = DllStructCreate($str)

$result = DllCall($dll, "short", "multby2", "short", $input,"ptr",DllStructGetPtr($struct))

What I observed :


The script calls the DLL : OK but it seems to have a problem during the return to the autoit script.

Any idea ?


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There is (at least) a calling convention error:

$result = DllCall($dll, "short:cdecl", "multby2", "short", $input,"ptr",DllStructGetPtr($struct))

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Thanks a lot jchd and trancexx

It's fine now.

I will find on the net what is the meaning of cdecl.

Have a nice day.


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