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Image Button

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I create some image buttons using Button UDF... I want to get message from them (not WM_COMMAND, it will cause unexpected behavior with loop)... Do you have an idea???

Thanks very much! ;)

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As you can see from the _GUICtrlButton_Create example in the Help file, you need to intercept WM_COMMAND messages to detect BN_CLICKED, BN_PAINT, BN_PUSHED, BN_HILITE, BN_UNPUSHED, BN_UNHILITE, BN_DISABLE, BN_DBLCLK, BN_DOUBLECLICKED, BN_SETFOCUS and BN_KILLFOCUS - what other messages are you looking to intercept? ;)

In your other thread, you have been given some advice on how to avoid problems with GUIRegisterMsg. As I said there: if you were to show us some code which illustrates the problem you are having, we might be able to offer some more detailed advice on how to solve it. :)


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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