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ProgrammingBrain

retrieve listview item handel from _GUICtrlListView_AddItem ?

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ProgrammingBrain

i want to retrieve listview item handel from _GUICtrlListView_AddItem ;) like GUICtrlCreateListViewItem because i want to color the item using GUICtrlSetColor but with _GUICtrlListView_AddItem because its faster in adding than GUICtrlCreateListViewItem

thanks

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Melba23

Banano,

The GUICtrlSet* commands only act on controls created with AutoIt's native controls (those created with the GUICtrlCreate* commands). :)

If you use the UDF commands to create controls, you need to use a UDF command to act on them. I think this topic might be of interest to you. ;)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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ProgrammingBrain

Banano,

The GUICtrlSet* commands only act on controls created with AutoIt's native controls (those created with the GUICtrlCreate* commands). ;)

If you use the UDF commands to create controls, you need to use a UDF command to act on them. I think this topic might be of interest to you. :)

M23

thanks ;)

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ProgrammingBrain

_GUICtrlListView_FormattingCell($hWnd, $iItem, $iSubItem, $iBkCol=-1, $iCol=-1, $iSize=-1, $iWeight=-1, $sFont=-1)

there is an i error and i cant handle it ;)

189) : ==> Error in expression.:

Local $index = $oParamSearch.Item($iParam)

Local $index = ^ ERROR

Edited by Banano

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Melba23

Banano,

And what do you expect me to do about it? I have never used the UDF. ;)

Why not post in the UDF topic and see if the author can help? :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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ProgrammingBrain

Banano,

And what do you expect me to do about it? I have never used the UDF. ;)

Why not post in the UDF topic and see if the author can help? :)

M23

i didn't say that you have to fix it ;)

i posted the error so if any one can try to handel it not only you :shocked:

and i talked to BugFix UDF's Author to fix it too :)

Edited by Banano

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