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hunt

GUISetState (@SW_LOCK) on C++

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hunt

How to lock the window to avoid repainting on C++ (C++ Builder 6)?

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PsaltyDS

Guessing, 'cause I'm not a C-guy, but is it just SendMessage with WM_SetRedraw?

;)

Edited by PsaltyDS

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law

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hunt

I find solution, easiest way:

LockWindowUpdate(Form1->Handle)

LockWindowUpdate(NULL)

Edited by hunt

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hunt

Best way:

PAINTSTRUCT ps;

BeginPaint(Form1->Handle, &ps);

LockWindowUpdate(Form1->Handle);

...

LockWindowUpdate(NULL);

EndPaint(Form1->Handle, &ps);

With this way other windows will redrawn without flicker

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