nuki Posted October 26, 2010 Share Posted October 26, 2010 hey guys i'm working on a project, in some ways similar to "HLSW", at the moment. that means a program that connects to game servers to check for their status and stats. if you query gameservers they always answer on the port you sended from. for example: query from me (random) port: 5123 to gameserver port: 2190. the answer: gameserver port 2190 -> my port 5123 in autoit i only can define the port i want to send to, in this case the gameserver port 2190. but i cant (or i didnt figure out how) define from what port i want to send AND i cant read out what port i was sending from. and because of that i cant receive the answer, because i dont know the port. with UDP, wich most gameservers are using, this is no problem because the port doesnt matter. but now i got a server protocol that uses TCP for status query's and im stuck anyone got an idea? regards Link to comment Share on other sites More sharing options...
PsaltyDS Posted October 26, 2010 Share Posted October 26, 2010 See the sticky post at the top of the forum about game botting and drop the topic. Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law Link to comment Share on other sites More sharing options...
Recommended Posts