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r1se

Design a Radar ?

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#1 ·  Posted (edited)

Hallo Guys !

This is my first post, i shortly descript myself, i am 17 years old, my name is jerome and i live in austria, my skills in autoit are realy awfull, but i will learn it.

My question:

i wrote a script in autoit, which is mark my enemys on my radar, although i can´t see them, this is calling a "radar-hack"

now the enemys are ponint on the standart radar of counter-strike source, now i want to make a second radar, like this:

how is this possible ?

regards

jerome

Edited by Jos

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r1se,

If you are looking for help to automate a game, you ought to read this first. :idiot:

We will be delighted to help you improve your AutoIt skills in any other area, but we do NOT help with games. :)

I hope to see you again soon with a legitimate question! ;)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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