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Posted

I'm looking to make a script that does the following:

Press Up Arrow

Press Down Arrow

Wait <time> (Let's use 3 minutes as an example)

Repeat

I'm not all that good at scripting, so any help would be greatly appreciated.

Posted (edited)

Yes, I understand about the game bot issue.

This is for a game, but it's a game I'm creating. I'm using this script for good, though. I'm trying to set up various anti-cheat systems in my game, and I've been scouring the net, looking at all the various programs people can/could/will use to cheat, and setting up various systems to prevent these cheats from working.

Thank you for the code, you've been a great help.

EDIT: I forgot. What if I were to change it from 3 minutes to 2 minutes? Or 1 minute?

I assume it would be a simple change from: Sleep(3*60*1000) to Sleep(1*60*1000)?

Edited by needarideyo
Posted

This is for a game, but it's a game I'm creating. I'm using this script for good, though. I'm trying to set up various anti-cheat systems in my game, and I've been scouring the net, looking at all the various programs people can/could/will use to cheat, and setting up various systems to prevent these cheats from working.

I really had a laugh here - do you really expect people to believe that statement? Should I understand that your "anti-cheat" system will look for such things as:

"up key - down key - wait 3 mins" = cheating

then

"up key - down key - wait 1 min" = cheating

then ... wait, what if the player presses not up-down, but left-right ... well

"left key - right key - wait 3 mins" = cheating

"left key - right key - wait 1 min" = cheating

but what if the player uses only 1 key press then waits, what if 3 keys then waits, what if uses 2 keys and waits in-between, what if 3 keys and waits in between, what if 4 keys, 5 keys ... :unsure:

Dude - seriously - you are really insulting us.

Thread reported.

SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script

wannabe "Unbeatable" Tic-Tac-Toe

Paper-Scissor-Rock ... try to beat it anyway :)

Posted

I guess it's okay to discuss anti-cheating scripts for games even though the sticky I wrote explicitly states absolutely no game automation of any kind at all. Oh wait, no it isn't, because I explicitly wrote that discussing game automation is expressly forbidden. It's funny how unambiguously I wrote that.

Also, rather egotistical of you to think anyone would even care to cheat at your game, but whatever. Thread locked. Do not PM me.

Posted

Just reviewed the announcement I wrote and found that I was correct, it's not only unambiguous, it flat out covers your scenario. Allow me to bold the relevant portion:

Do not discuss automating games here. It doesn't matter if the game is a single player game, multi-player game or game you've written yourself, do not discuss the automation of games here.

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