Jump to content
Sign in to follow this  

some doubt about client/server concepts

Recommended Posts

Hi! 8D

I am studying the last period of my course and the school require a work conclusion curse (here called TCC), I writing a little software to manage a laboratory, control the machines with a client/server.

At this time, all communication between client and server is a uncoded messages.

If the client nedeed login, it send the username and password in a simple text (TCPSEND only) and waitin asnwer's server.

Everything is very simple, but it's work (sometimes bugs is happend).

I have some questions...

a] someone can sugest to me a simple method to code the conversation between client and server?

b] in the moment I see necessity to write tree modules:

1.stand alone server running in background as service (whitout interface administrative)


3.administrative interface

Question: this is a good idea? Or peoples writing the server with a administrative interface togheter?

c] I have no good idea to check if clients is connect or not... perhaps in periodic time send some specific command waiting a reply, if not have answer, put this host like offline. This is a good idea? This is not overload a lan trafic with status message check?


Visit my repository

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...