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Alright so I have never used Autoit before or worked any other type of scripting language though I know the basics of both Java programing and C++ I would like to attempt to start a project using Autoit but I am not sure where to start and would like some pointers if anyone would be kind enough to help.

What I am looking to do;

The project is some what straight forward I want to be able to read text from within a game (Full Screen) and then reply back to said text through the games chat system, if the read text is an accepted keyword.


User1: Hello! (keyword)

Script user: HI! (replying back to said keyword)

What I want to know;

Is this possible with Autoit?

What do I need to learn?

Is anyone willing to help me figure out issues when I run into bumps on the road?

Thank you for your time, Ryan

Edited by BecauseIcan
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Sorry, but I have to.

I need to point out you cannot discus any game-related automation.

Read the rules: here.


A minesweeper game created in autoit, source available.


An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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AlmarM has it right - please read those rules before you post again. :oops:

Thread locked.


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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