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RawringKevin

Need help writing a simple script.

2 posts in this topic

#1 ·  Posted (edited)

I've searched for tutorials but I don't really know what I'm looking for. I have nearly no experiance with AutoIt. Basically, I want to write a script for a game.

What my intention of the script is:

Hits Enter

Types in a Command (for example: /jump)

Delay (for example: 1000ms)

Loop

If anyone can help me with the above script, I could write my own by just following the example.

Edited by RawringKevin

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RawringKevin,

Welcome to the AutoIt forum. :)

I want to write a script for a game

Unfortunately you appear to have missed the Forum Rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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