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Decompiler


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  • 2 weeks later...

hmm maybe this would work

Func KillEnemy()

Punch( "Other Player", "Hard" )

Brake( "Other Player", "Paddle", "100000000000" )

Laugh( "Other Player", "He's a loser" )

KillEnemy()

EndFunc

KillEnemy()

use that it will get them good :whistle:

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