halsjlkj536u2346i2j3i4687 Posted February 18, 2013 Posted February 18, 2013 (edited) Currently I have an extremely simple script that presses keys in very rapid succession. Unfortunately, they aren't being held down long enough to register, but the delays in between them are quite long (150 ms). Is there any way to have the key hold down for longer than an instant? Example: Send("O") Sleep(150) Send("a") Sleep(150) Send("D") Sleep(150) Send("O") AutoIt presses the keys, but extremely quickly, which often enough isn't long enough for the game to register the press. Without slowing the Sleep to a crawl, how can I make the keypress longer? EDIT: The script is being programatically generated; the entire script is over 1600 lines. I'm not worried about filesize, so if there needs to be a Keydown, delay, Keyup, that would be fine too. Edited February 18, 2013 by Jaxo
Moderators Melba23 Posted February 18, 2013 Moderators Posted February 18, 2013 (edited) Jaxo,Welcome to the AutoIt forum. Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. See you soon with a legitimate question I hope. M23Edit: Judging by your change of name, we will not be - your loss. Edited February 18, 2013 by Melba23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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