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Send() Keypress Delay

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Currently I have an extremely simple script that presses keys in very rapid succession. Unfortunately, they aren't being held down long enough to register, but the delays in between them are quite long (150 ms).

Is there any way to have the key hold down for longer than an instant?



AutoIt presses the keys, but extremely quickly, which often enough isn't long enough for the game to register the press. Without slowing the Sleep to a crawl, how can I make the keypress longer?

EDIT: The script is being programatically generated; the entire script is over 1600 lines. I'm not worried about filesize, so if there needs to be a Keydown, delay, Keyup, that would be fine too.

Edited by Jaxo

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Welcome to the AutoIt forum. :)

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)


Edit: Judging by your change of name, we will not be - your loss. :)

Edited by Melba23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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